Another one of my senseless rants:
Back another time. I have some time ago,plus the new computer....
Im fixing most my schools problems...except the Math's one,Toady forgive me :-)
Ho...also my best grades were in english:i took a 7 in my oral and 8 in my scripts...
Here in italy we have a 10/10 system,with 10 being the max,6 being sufficient and
8 being excellent :-) I plan on taking 9 in my next tests....
Anyway,i can't see the leaves,but im happy of the developement!Im gonna
add a lot of things in the manual after i tested this version...
I just wanna say a lot of things...
First about elementals:Air elementals,supposing you define "Air"as only
"oxygen",could be destroyed by fire...remember that fire consumes oxygen.
An Earth elemental could also be melted to become a magma one...Here is a little table
of para/quasi elements "stolen"from sone Planescape netbook:
Air + Water = Ice
Water + Earth = Mud
Water + Air = Mist
Water + Fire = Steam
Earth + Fire = Magma
Fire + Earth = Smoke
(don't remember the formula) = Salt
(see above) = Mineral
(see above)
(see above,maybe Earth + Water + Negative Energy?) = Ooze
Also,do you know about Genasi from Planescape?I even placed them in my TOME module as a
playable race :-) They are something like more "humanoid"and "sentient"elemental creatures..
They are relatives to "standard"elementals if i remember well..
They have powers depending on their element. And they would be cool,as they look
humanoid but with features from their elements...umh...like steam genasi have strange
hair that almost seems to rise up,mud ones have their skin a little slippery...It's
hard to explain...In Planescape,also,every plane has some cool places...and
there are TOURISTS and VISITORS in almost every plane...including the abyss :-)
You could visit the Mineral plane to buy the best gems...The plane of Water if
you want to fish(did you know that in the plane of water there is really a strange pressure?
it's because in every place there is an INFINITE amount of water above it and also below
IT...all the plane is full of water...)...The plane of...umh...well there were a lot
more planes but seems like i forgot them :-(
To spelguru,about darkness elemental :Darkness does not really exist.It's rather
the lack of something...LIGHT. Like COLD is the lack of HEAT. Damn,Im crazy :-)
Ho,and black dragon's breath is explainable scientific in an easy way:they have
a VERY POWERFUL STOMACH ACID(even human stomach acid can melt iron...)and are adept
at emh..."breathing"it...Also they can eat really any thing except those immune
to acid...Gold for example is immune to most acids. Adamantite and Mithrils also are.
Green dragons(poisonious)are also easy to explain scientifically...Blue dragons
also,as they produce elecctricity,and eels in our real world do it. White dragons(cold)
maybe are the harder to explainm...but not impossible.
Also,what about draconians?I don't mean the Dragonlance one...But reptilian humanoids
with colors who are closely related to dragons.
Plus...Do you think that Dragons can always be considered reptiles?I don't think
Red Dragons(fire) are cold blooded :-)
And don't forget wyverns...what's a wyvern,you say?it's not "wyrm"spelled badly...
It's a "draconian"creature,legless,fast and with a poisonus sting.It also has
an hypnotic gaze...And it's not as intelligent as true dragons usually are.
There are also "Dracoliches"(undead dragons),elemental dragons and...shrug...
DRAGOLISKS...that's a dragon(probably green) plus a basilisk :-)..
Someday,you should visit http://www.pantheon.org/mythica.html...it says a lot
of things about mytological creatures...
Let's not forget lycantropy also...i read that in Polinesia they had were-sharks :-)
Will the game being able to handle undeath + lycantropy? A vampire werewolf?
Will it be possible?
As new races,i think we should do:
Tree-ent/Treemen
Beholder:with special abilities...A LOT OF THEM.But they have an anti-magic eye.
If they want to become magic they must blind it.
Mind Flayer:For psionics!We need psionics!
Nagas:snake-persons,they crawl on their tail thus they are slow.
They have four arms and can spit poison..
Also,since Nagas reminded me of it...How will infravision be handled?At the moment
there is nothing that defines if a creature is "cold blooded"...i mean,we can't modify
the metabolism really.
Ho,TOadyone,did you fix the bug with creature weights?Humans seem to weight about
20 kgs,i altready told that to you think. Also, you should allow the character
to see his height in the status screen. Actually the term "height"can change
for some races...For some it's important "lenght",like for centaurs(in italy
we measure equine heights at the shoulder of the horse)who should be
quite awkard in dungeons.
If anybody here,including that crazy Spelguru(just joking)wanna discuss with
e...I have installed the new ICQ so it should work better than before.
My UIN is 125637883.