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Author Topic: Way to make a creature unstopaable  (Read 997 times)

Byakugan01

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Re: Way to make a creature unstopaable
« Reply #15 on: May 27, 2009, 05:34:46 pm »

So if I give these tags to say, mules...and give it [liKES_FIGHTING], when I open the game back up will it be able to kill a bersek legendary wrestler on its own? Just like that, no regen?
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

zchris13

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  • YOU SPIN ME RIGHT ROUND~
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Re: Way to make a creature unstopaable
« Reply #16 on: May 27, 2009, 06:20:51 pm »

And the rest of your fort, but that is a different issue.
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Shoku

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Re: Way to make a creature unstopaable
« Reply #17 on: May 27, 2009, 07:36:26 pm »

And remove the organs that the various tags make unneeded.
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Please get involved with my making worlds thread.
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