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Author Topic: Jack's Archaic Rogue-like! [Turn 10!] - A Teammate has Arrived!  (Read 16065 times)

JoshuaFH

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Re: Jack's Rogue-like! [-]
« Reply #180 on: May 28, 2009, 12:19:03 am »

So do I still have to imput an action?
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Jack_Bread

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Re: Jack's Rogue-like! [-]
« Reply #181 on: May 28, 2009, 12:20:14 am »

You have three moves left. (Casting counts as an attack.)

JoshuaFH

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Re: Jack's Rogue-like! [-]
« Reply #182 on: May 28, 2009, 12:44:53 am »

Then I'll just skip the rest of my turn.
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Jack_Bread

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Re: Jack's Rogue-like! [-]
« Reply #183 on: May 28, 2009, 05:20:26 pm »

I wonder where Akroma is.

AussieGuy

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Re: Jack's Archaic Rogue-like! [Turn 10!] - A Teammate has Arrived!
« Reply #184 on: May 29, 2009, 12:28:07 am »

Can i be on the waiting list please?
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Jack_Bread

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Re: Jack's Archaic Rogue-like! [Turn 10!] - A Teammate has Arrived!
« Reply #185 on: May 29, 2009, 12:57:40 am »

Sure.

Akroma

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Re: Jack's Archaic Rogue-like! [Turn 10!] - A Teammate has Arrived!
« Reply #186 on: May 29, 2009, 05:55:37 am »

move south.  if the kobolds get into my range, cast earthen arrow. if not, walk east
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos
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