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Author Topic: Modify military loadout screen, two weapons per unit  (Read 716 times)

sweitx

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Modify military loadout screen, two weapons per unit
« on: May 11, 2009, 03:28:19 pm »

This is an extension/simplification of an idea found in this.

http://www.bay12games.com/forum/index.php?topic=4805.0

Namely, change the military's weapon selection to the one similar to shield selection, where you just toggle through available weapon.
I would suggest that military dwarf be able to hold two weapons of different type and different purpose, or use something as followed.

[Main Hand]
[Off Hand]
[Ranged]
[Armor]

For main hand and off hand, you can select weapons or shield for it.  So you can have a dual shield-wielding dwarf who just bash their opponent to death with their shield.  A dual weapon wielding dwarf who slices through enemy like a blender.  Or a basic loadout with weapon on main and shield on off hand.
And most dwarf should be able to hold a reserve weapon.  So you can have a spartan like loadout (sword in main, shield in off-hand, spear in ranged).
In combat, a dwarf will use the ranged weapon when applicable, and will not rearm the reserved weapon.  So a dwarf with a spear in ranged slot will toss it first before switching to its main weapon.  Unless they encounter in melee range, then the dwarf will skip the tossing of ranged weapon part.
Logged
One of the toads decided to go for a swim in the moat - presumably because he could path through the moat to my dwarves. He is not charging in, just loitering in the moat.

The toad is having a nice relaxing swim.
The goblin mounted on his back, however, is drowning.