Coal. I've felt since I first used it that coal was surprisingly ineffective; I'd honestly like it to be a solid alternative to the magma. Especially since I hear rumors that magma is going to be less of a sure thing in the next version.
Now, I have some real-world numbers to make a case.
We don't know how large a map square is, and it's not even much good supposing that it even has a fixed size. However, for raw material purposes it probably isn't smaller than 10 feet by 10 feet by 10 feet: 1000 cubic feet.
Not all of the volume of a "coal pocket" will necessarily be coal. But coal comes in large seams (unlike precious gems) and a figure of 25% of the total volume does seem properly conservative.
Bituminous coal from the mine weighs roughly 80 pounds per cubic foot. 250 cubic feet of bituminous coal averages out to about 10 tons (actually slightly more).
In order to actually melt and cast (as opposed to merely work) iron ore, you need about 2 tons of coal per ton, if you are using mid-19th century technology. If you are using old-fashioned technology, it takes roughly 7 tons per ton. We assume here that the dwarves are using the latter, and therefore claim that:
"The coal mined from one map square can melt and cast just over 1 ton of iron ore, or about 10 250-pound bars. It can melt and cast a lot more bronze and most other metals, but less platinum."
[ September 10, 2007: Message edited by: Fedor ]