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Author Topic: Cats Break A Siege? - A hypothetical use for exploding cats  (Read 1566 times)

Shadowgandor

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Re: Cats Break A Siege? - A hypothetical use for exploding cats
« Reply #15 on: April 22, 2009, 02:48:29 pm »

Once in a cage, an animal enters a parallel reality pocket dimensions where it is invincible, doesn't hunger,
This is only true for a creature that isn't intelligent.
Creatures that have [CAN_LEARN] and maybe [CAN_SPEAK] tend to go crazy if they are caged up, at least in my tests.
Of course, this is circumvented by adding in the [NO_SLEEP/EAT/DRINK] tags.

Now THAT'S information I love. Lock a random sentient creature up in a cage, preferably an elf. See how the traders are entering your trade depot, lock them up, unleash the now crazy elf upon them. Watch the massacre, capture the elves that survived, repeat :D
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Rolan7

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  • [GUE'VESA][BONECARN]
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Re: Cats Break A Siege? - A hypothetical use for exploding cats
« Reply #16 on: April 22, 2009, 02:56:56 pm »

Can't you still kill caged creatures if they're in a non-magmaproof cage? I certainly executed one prisoner (a dwarf spearmaster who was part of a gobbo invasion) by setting his wooden cage in my incinerator and giving him a bath.

Which worked really well, because he had some really, REALLY kickass steel armor.

I haven't figured out the cage system but now I really want to, so I can:
1) Capture some gobbos in steel cages
2) Dump the cages in lava
Now that's high security!  And if they escape *that* (heh):
3) Have hatches in the lava, with water beneath, so I can preserve them in obsidian star-wars style.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
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