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Author Topic: making an ice world?  (Read 892 times)

dead dwarf

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making an ice world?
« on: March 30, 2009, 10:42:20 pm »

looking at setting up a almost entirely covered in snow and ice.  any ideas on what parameters to use to set it up?

thanks from a dead dwarf
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Blakmane

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Re: making an ice world?
« Reply #1 on: March 30, 2009, 11:27:47 pm »

just lower your min/max temperatures, and set variation to low numbers. Fiddling with the mesh weightings (increase lower temp weightings, it is a ratio system) will help too. Make sure to null all 'minimum X area' as these may cause infinite rejections.

I often make ice worlds, and it works well, but wood and water can be hard to come by. I usually also make it a volcanic world as well. You can do this by a similar process as the above- just make sure you remove all values in the 'minimum low/med/high volcanism squares'.

Oh and, remember to null any mesh weightings which are outside your min/max variables.
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