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Author Topic: Make unconsciousness deadlier.  (Read 2121 times)

Draco18s

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Re: Make unconsciousness deadlier.
« Reply #15 on: February 16, 2008, 02:09:00 pm »

I assume the bug is ok after the whole episode too?
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Align

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Re: Make unconsciousness deadlier.
« Reply #16 on: February 16, 2008, 05:45:00 pm »

Seeing as they are not technically alive in DF in the first place...
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My stray dogs often chase fire imps back into the magma pipe and then continue fighting while burning and drowning in the lava. Truly their loyalty knows no bounds, but perhaps it should.

Puzzlemaker

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Re: Make unconsciousness deadlier.
« Reply #17 on: February 16, 2008, 10:19:00 pm »

I think that throwing stuff is actually a bug.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Ioric Kittencuddler

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Re: Make unconsciousness deadlier.
« Reply #18 on: February 17, 2008, 12:15:00 am »

It's supposed to be a zombie minotaur actually.
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Torak

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Re: Make unconsciousness deadlier.
« Reply #19 on: February 17, 2008, 12:19:00 am »

quote:
Originally posted by Ioric Kittencuddler:
<STRONG>It's supposed to be a zombie minotaur actually.</STRONG>

Zombie Minotaurman?

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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.
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