I started on 2 different biodomes.
So, you started your fortress in a
misbegotten Pauly Shore movie and its sequel?
You poor bastard.
Jokes aside, this is even worse than we thought. Bezerker's fortress started off straddling the line between
WARM and
HOT so, really, it should have been as mild as you can possibly be in a
HOT environment. But to swing from there to
well into
SCORCHING... that is just freaky.
This does, however, make me want Toady to insert climate change as a standard feature rather than just... whatever this is. Ice ages, the equator turning into a microwave oven, sea level change forcing you to seal over your fortress and play sunken atlantis for ten years at a time. Yeah. It would be awesome.
Sometimes the river would refill it self(Autumn and Winter)
Proof that this is a heat-based problem and not something wrong with the flow tiles at the edge of the map. If fresh water wasn't pouring in, it would have gone bone dry and
stayed bone dry.
The river started to dry up when I tried to build canals and reservoirs, maybe that was the cause?
Increasing the water's surface area relative to the volume might have helped, but only if the temperature was right on the borderline between
SCORCHING and
crazy SCORCHING. I have never seen such a thing happen with
HOT climates, only when I screw with the worldgen file and crank temperatures up to levels where immigrants and caravans
catch fire and have to engage in a mad race to my fortress before they die from the inferno.
Actualy I think the river drying up is some kind of bug.
You say bug, I say feature.