Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Teleporting !!goblin crap!!  (Read 926 times)

Dadamh

  • Bay Watcher
  • !!world!!
    • View Profile
Teleporting !!goblin crap!!
« on: February 24, 2009, 12:00:17 pm »

Ok.  Bug is a little weird and I've never seen it before because I don't typically kill goblins this way.

In my current fort, I cagetrap a lot of goblins.  Once these goblins are caged, I have a room on the same level that has a magma faucet (from bauxite floodgates) directly above it.  I (b)uild the cages in that room, then dump magma on them.

The issue is that the magma catches the goblins' equipment on fire, and then it teleports to where they were cage trapped.   Picture follows:



As soon as the magma hits the goblins, their stuff ends up back at the traps, on fire and smoking.  Any idea what is going on there?
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Teleporting !!goblin crap!!
« Reply #1 on: February 24, 2009, 12:25:08 pm »

# 000178 □ [dwarf mode][items]   (Report) when cage traps are consumed by lava, the corpses of the dead go to capture location
Logged