Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [40d] Removing a stair destroyed wagons.  (Read 467 times)

Hardrada

  • Bay Watcher
    • View Profile
[40d] Removing a stair destroyed wagons.
« on: February 11, 2009, 11:24:05 pm »

To get to my trade depot wagons have to go up two consecutive ramps and through a four square wide entranceway, which isn't usually a problem.  In order to access the walls above my entranceway I built up stairs over two of the top level down ramps, and checking revealed that the depot was still considered accessable, however when traders turned up with wagons they queued up at the entrance, and appeared unable to enter, so I had one of the up stairs removed.  When this happened four wagons were destroyed, the traders all started to leave, and four of the wagon horses are embedded in my walls.

Attached is an image of the result.  The logs indicate destroyed wagons (the fourth is under the green O), the down ramp marked in blue indicates where the removed stair was.
Logged

Sowelu

  • Bay Watcher
  • I am offishially a penguin.
    • View Profile
Re: [40d] Removing a stair destroyed wagons.
« Reply #1 on: February 12, 2009, 04:05:18 pm »

Hmm.  You could work around that by widening your entrance so there's three squares between the stairs, instead of just two.  Alternately, the way it is now would probably work for your next caravan...but there's definately a bug that they left.  And probably a bug that the wagons came in the first place, that they considered it accessible with such a narrow passage.  I don't know if you can go up a ramp with stairs in the way on the sides.  Hmm.  Intuition says no...
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!