Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Soldiers not attacking hostile bat  (Read 486 times)

Patarak

  • Bay Watcher
    • View Profile
Soldiers not attacking hostile bat
« on: January 10, 2009, 03:18:53 am »

When I first hear the message that a Giant Bat had interrupted my jewel cutter, I wasn't especially worried. My wrestling squad of seven will stop him!

Once they got to their assigned station next to the bat, it pounced on one, tearing him to ribbons, while his buddies just stood and watched.

This happened for around three times in a row before I save scummed because I sure as hell am not conceeding my milita to a bug.

I tried scattering the squad into seven individual ones, and reforming them, neither of which worked. In all instances all of them had "Harrass wild animals" and "Attack enemies" on.
Logged

Areyar

  • Bay Watcher
  • Ecstatic about recieving his own E:4 mug recently
    • View Profile
Re: Soldiers not attacking hostile bat
« Reply #1 on: January 14, 2009, 07:44:17 pm »

maybe the bat was flying and not reachable by melee weapons, did you have crossbows?
Logged
My images bucket for WIPs and such: link

Draco18s

  • Bay Watcher
    • View Profile
Re: Soldiers not attacking hostile bat
« Reply #2 on: January 14, 2009, 10:21:28 pm »

Doesn't matter.  If it's in melee range (which it is, if it's ripping appart a dwarf) they won't hit it.  If they have cross bows and bolts, they won't shoot.  It's simply not treated as hostile.
Logged

King Doom

  • Bay Watcher
    • View Profile
Re: Soldiers not attacking hostile bat
« Reply #3 on: January 15, 2009, 07:41:16 pm »

Did you mod the game to allow the dwarven caravan to sell more animals?
Logged