I started a thread about job selection, but was referred to this thread. My base idea was described in:
http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=5&t=000646Rather than having to individually designate the tasks for each dwarf (even on a more convenient list-style screen as DarkTreader suggests), I'd like to be able to design 'professions'. You can then designate professions, which are a set of labour preferences which get applied to the dwarf.
On the other hand, I like Soulwynd's idea. I'd LOVE to be able to say that, for instance, a dwarf with the custom 'brewer' profession will brew by preference, but is willing to do anything.
Or even to scale that further. The brewer most wants to brew, is willing to cook or do workshop farming, but if none of those is available he'll do anything.
Maybe even have 'forbiddens'. So the brewer has his preference list, but absolutely positively will not cut or haul wood....
Okaaaay, this is starting to get needlessly complex. All I really WANT is the custom professions, or Darktreader's easier-to-manage-labour-preferences list-style interface. The rest is low-priority wistful wishing.
Thanks again!
(Editted to clarify: in my version of this idea, the preferences are set by the player, not by the skill level)
[ January 09, 2007: Message edited by: Seshat ]