Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Cyrillic mod  (Read 621 times)

Random832

  • Bay Watcher
    • View Profile
Cyrillic mod
« on: January 09, 2009, 11:53:10 am »

Someone in another thread mentioned an attempt to name dwarves in Cyrillic. Now, that's obviously not possible in CP437, but it got me wondering if Cyrillic letters couldn't be shoehorned into a usable tileset.

Now, since all interface text is in English, it has to be usable for that, though similar looking characters can of course be mapped together, and h could be changed to н (even w to ш - it looks noticeably wrong, but w is uncommon enough).

З and б can be mapped to similar-looking digits.

The set of Russian letters that don't look like an English letter: БГДЖИЙЛПФХЦЧЩЪЫЭЮЯгджзийлфцчщъыь

ГПФ are present in the Greek letters in CP437, along with an epsilon that can plausibly look like Э or Ukrainian Є (used in the bowyer's workshop), leaving, for Russian alone: БДЖИЙЛХЦЧЩЪЫЭЮЯгджзийлфцчщъыь - 29 letters (including Э for now)

Not used in DF (other than language use): 36 characters -
üéâäàåêëèïìÄÉôöùÖÜáíúñÑ₧ª½¼¬╧▀⌡◙♪↕↔ and 255 (blank space)

There's therefore room to spare to get rid of the more awkward ASCII mappings: кптшШУЬ - or to support Ёё, Ukrainian ҐґЇїє (Іі of course mapped to their Latin lookalikes) and Belarusian: Ўў

Leaving these mapped to their ascii lookalikes: ЗбАВСЕНКМОРТХасеморху
« Last Edit: January 09, 2009, 11:55:55 am by Random832 »
Logged