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Author Topic: Search Feature Improvements  (Read 673 times)

Terratoch

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Search Feature Improvements
« on: December 13, 2008, 09:15:33 am »

I like the search feature but on a full sized world it takes a while to actually complete the search even after it finds the first ideal sight so I have 3 ideas...
1. After it finds the first ideal site the search terminates and the site is presented.
2. After it finds an ideal sight the search is suspended and the sight is presented, and the player has an option to continue searching or accept the sight.
3. After the search is completed the player has the choice of browsing all (if any) suitable sights.

If anyone has any more ideas then feel free to amend them.
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Granite26

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Re: Search Feature Improvements
« Reply #1 on: December 13, 2008, 10:13:07 am »

As part of world building, hash all the potential sites or else store a list of all the features.  (There's maybe 100 magma sites in a medium world, it'd be faster to check the area around them first)

LegoLord

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Re: Search Feature Improvements
« Reply #2 on: December 13, 2008, 10:28:41 am »

Be able to use it to find sand.
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varkarrus

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Re: Search Feature Improvements
« Reply #3 on: December 13, 2008, 11:52:28 am »

And see what creatures spawn there.
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Warlord255

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Re: Search Feature Improvements
« Reply #4 on: December 14, 2008, 12:21:50 am »

And see what creatures spawn there.

Might not be the best idea, though it would be nice if you wanted to find a site for a _____ farm.

The embark map would be vastly improved if a toggle could be added to show/hide caves, so embarking on a 6x6 cave wouldn't be a mystery venture.
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