Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: NPC - World Interaction  (Read 1402 times)

Roundabout Lout

  • Bay Watcher
    • View Profile
NPC - World Interaction
« on: January 11, 2009, 07:07:41 pm »

So every once in a while, we meet an interesting NPC. One that has a story behind them, thanks to the possibilities of history gen. So post the most complex NPC vs. World interactions you have seen.
I warn you, mine is quite long.

There was a couple who got married, and no sooner than when she got pregnant did the humies go to war with the elves. The wife, a lowly (and pregnant) peasant did not partake in the fighting. The husband on the other hand was a guard, and swore an oath to protect the town. The elves attacked, and even though the humans drove them back, the husband was shot and killed, leaving the fertilized wife on her own. Their daughter was born later that year.

The elves did not give up. They rallied their troops and attacked again, skewering the human warriors in a hail of arrows. They laid waste to the poor little town. The mother took her baby and fled South to the next nearest hamlet, when peace had been declared, and it seemed the two could be happy. It stayed that way for ten years, but nothing good ever lasts.

War was declared yet again, those fucking elves. With the previous town gone, the next likely target....
The mother and daughter were scared once again, surely a tiny hamlet could not be safe from the vicious force that took their old lives from them. The defending guards and war heroes drove them off, but with heavy losses, another attack would surely be their doom.

In the mother's eyes, there was only one thing she could do to keep her daughter safe. She joined the Town Guard. She served for six years, learning the ins and outs of her duty, the power she held in her sword arm.

The year was now 201, and with the elves preparing for another attack, the mother could not sit and wait idly. She would take the fight to them. She kissed her daughter, telling her she'll be back in a day or two, and not to worry about her. She then set off.

Arriving at the forest retreat was a gruesome scene. Elves had been decapitated, their bodies laying about everywhere. What had happened? Was there something more evil at work here? Wait, a noise amongst the trees. It's an elven fishery worker! The mother charged, gashing open the elf's chest, puncturing a lung. The elf fell, gasping for breath, and clutching at the mother's chain leggings. She brushed away his hand and lay a mighty blow, severing a lower arm. The elf screamed in pain, but the assault was not over. Fury took the mother back to the husband she had lost, the life she once had.

When she came to her senses, an elf lay in five pieces in front of her. It felt good. Wiping away the blood on her face, she looked up and noticed the elven keep in front of her. Surely this must be where the druid hides, planning the murder of us humans over the display of our war trophies, she thought.

Entering the fortress, a swordelf, and four peasants fought back in an effort to defend themselves from the maniac covered in their kinsman's blood. She cut them all down, no one would stand in her way.
Upstairs was the druid, cowering, and wishing he had a bow and arrow with him. She took her time with this one, it was he who had sentenced her husband and friends to death. Cutting several gashes into him while speaking her grievances, she decided to kill him slowly, so he could feel the pain. She shoved her sword deep into his hand, and twisted....
and twisted....

and twisted....

and twisted....

..............................

The druid was dead, the deed done. Now standing behind her was what looked like a group of human mercenaries. "Damn! He was mine," complained the leader.

The mercenaries escorted her home. The mother, now reunited with daughter, could live the rest of her life without worry of the bloodthirsty elves taking it away again.

She was praised a hero for her deeds. They would come to call her, "The Responsible Shove of Wind."
« Last Edit: January 11, 2009, 09:38:35 pm by yougiedeggs »
Logged

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: NPC - World Interaction
« Reply #1 on: January 11, 2009, 09:10:30 pm »

I once had a one legged human drunk follow me around named Iqua Foothurt.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Zollarr

  • Bay Watcher
  • No my god...
    • View Profile
Re: NPC - World Interaction
« Reply #2 on: January 11, 2009, 09:39:12 pm »

Mine seems like a paradox really.Involving elves...

The small Elven retreat of Vipereven was a small but peaceful area.Until war had come.A goblin siege occurred, 'The Sins of Hatred' they were called.Lead by their horrid demon, they charged the Retreat.All but one lived through the battle, an Elven child.

The child grew up alone, and became a bowman...
the Sins of Hatred were not done yet, they planned on finishing the job once and for all.But the bowman fought back.Every goblin in the siege was killed, and the demon had been slain.

The bowman had decided as a final act of revenge to devour the corpses...
Logged
You know the old saying. Elves are only good for two things. Dying and porn.

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: NPC - World Interaction
« Reply #3 on: January 11, 2009, 09:43:47 pm »

The Dwarven village liaison from the Mean Little Men succession game.  I never saw his history, but by the massacre he handed out to the fort's only multi-legendary dude, he was definitely an interesting character.
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Yaddy1

  • Bay Watcher
    • View Profile
Re: NPC - World Interaction
« Reply #4 on: January 18, 2009, 04:48:01 pm »

Mine seems like a paradox really.Involving elves...

The small Elven retreat of Vipereven was a small but peaceful area.Until war had come.A goblin siege occurred, 'The Sins of Hatred' they were called.Lead by their horrid demon, they charged the Retreat.All but one lived through the battle, an Elven child.

The child grew up alone, and became a bowman...
the Sins of Hatred were not done yet, they planned on finishing the job once and for all.But the bowman fought back.Every goblin in the siege was killed, and the demon had been slain.

The bowman had decided as a final act of revenge to devour the corpses...

Awesome
Logged