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Author Topic: Possible Health Bug  (Read 2470 times)

Jonathan S. Fox

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Re: Possible Health Bug
« Reply #15 on: November 28, 2008, 07:47:21 pm »

Right now, the next version looks likely to have a party-wide tactics defense bonus, and health have the full effect it had previous.
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a1s

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Re: Possible Health Bug
« Reply #16 on: November 28, 2008, 08:17:45 pm »

Surely you can't dodge a bullet, but if you are running faster and can jump some obstacles, then you are harder to hit and can find better place to take cover. If you find some nice corner to hide and shoot, it also matters how fast you can get there.
that only applies if you are trying to get away from the fight. And if you are temporarily looking for cover, it will take you a less than few seconds in any case (people usually don't go for the best spot, but for the closest one). now if you are disabled that might be a problem- I agree with the penalty idea.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

E. Albright

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Re: Possible Health Bug
« Reply #17 on: November 28, 2008, 08:31:21 pm »

Right now, the next version looks likely to have a party-wide tactics defense bonus, and health have the full effect it had previous.

How is the party-wide bonus determined? Highest in the group? Average score?

(If I were doing it, I'd needlessly complicate things by applying the average of the highest in the group and the individual score to each individual; the plan, and how well you follow it/improvise.)
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Jonathan S. Fox

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Re: Possible Health Bug
« Reply #18 on: November 28, 2008, 08:43:25 pm »

Highest in the group, at present, but averaging individual and highest in group would be fairly easy.
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Earthquake Damage

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Re: Possible Health Bug
« Reply #19 on: November 28, 2008, 11:00:26 pm »

Right now, the next version looks likely to have a party-wide tactics defense bonus, and health have the full effect it had previous.

Wouldn't that make players more powerful than before?
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Jonathan S. Fox

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Re: Possible Health Bug
« Reply #20 on: November 28, 2008, 11:08:35 pm »

Not quite, because before you also got agility bonuses to both attack and defense. That is now restricted to melee attacks only.
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