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Author Topic: Snakefeasts the Temple of Gore  (Read 1249 times)

Warlord255

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Snakefeasts the Temple of Gore
« on: November 06, 2008, 02:19:47 am »

In my last fort - a backfired bear farm where bears never arrived - I discovered the joys of trapping. And, incidentally, the joys of fire snakes.

To that fortress' dwarves, you see, fire snakes were like candy. My prepared food stockpiles went practically untouched, and I had to seal off the delicious little buggers from them to keep them from being eaten.

This time, embarking at another magma pipe, fearing the incursion of Orcs (courtesy of http://www.bay12games.com/forum/index.php?topic=26858.0), I have decided to embark upon a grand experiment and use them as my primary source of food.

How well will it turn out? Will they eat vermin at tables? Who knows. Maybe they'll go mad. Maybe they'll set themselves on fire. Maybe eating flaming snakes raw and alive will infuse them with a burning spirit with which to fend off the new green invaders.

At any rate, I'm going to laugh at whatever happens.
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cbfog

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Re: Snakefeasts the Temple of Gore
« Reply #1 on: November 06, 2008, 03:41:37 am »

Assuming that you manage to trap enough snakes to successfully provision a fort, nothing much will happen.
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AlienChickenPie

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Re: Snakefeasts the Temple of Gore
« Reply #2 on: November 06, 2008, 12:15:56 pm »

Assuming that you manage to trap enough snakes to successfully provision a fort, nothing much will happen.
Won't they get negative thoughts from eating vermin?
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PTTG??

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Re: Snakefeasts the Temple of Gore
« Reply #3 on: November 06, 2008, 12:41:05 pm »

I'd say that the dwarves will get heartburn, but if I did I would be lynched by the pun-adverse members of the forum. Instead, I will say that perhaps the dwarves don't mind eating "raw" fire snakes because if they are "fire" snakes, it may be they are already cooked.
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Warlord255

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Re: Snakefeasts the Temple of Gore
« Reply #4 on: November 06, 2008, 01:49:59 pm »

I also theorize that since my animal stockpile is right next to the lava, they are roasting their toads and rats and other non-snakes before eating them.

Ah, the open-ended interpretation of roguelikes.
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Warlord255

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Re: Snakefeasts the Temple of Gore
« Reply #5 on: November 07, 2008, 05:40:06 pm »

...My god.

I have driven the vermin so close to extinction, I can leave meat outside for two seasons and it won't rot.
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Turnip

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Re: Snakefeasts the Temple of Gore
« Reply #6 on: November 07, 2008, 07:11:19 pm »

Whoah
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And (because of various programming quirks) dwarves are kinda stupid. Granted, so are the other races. But still.
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Teeto_K

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Re: Snakefeasts the Temple of Gore
« Reply #7 on: November 07, 2008, 11:56:29 pm »

...My god.

I have driven the vermin so close to extinction, I can leave meat outside for two seasons and it won't rot.

The performance of dorven trappers is truly a sight to behold. I never bring cats anymore, because there is always some chump available for the job.
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cbfog

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Re: Snakefeasts the Temple of Gore
« Reply #8 on: November 08, 2008, 03:03:07 am »

I always bring at least one cat in the beginning to eat the vermin, knowing that some stupid immigrant will bring another one and start the catsplosion.

It's actually quite easy to deal with though if you simply shove all your animals into a single cage and use it as a livestock pen. In fact, I've never had a cat adopt anyone when being led to a cage, but they have charmed many dwarves on the way to the slaughterhouse.
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(name here)

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Re: Snakefeasts the Temple of Gore
« Reply #9 on: November 08, 2008, 10:08:13 am »

adding [aquatic] and [immobile_land] can stop a catsploision dead.
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Neoskel

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Re: Snakefeasts the Temple of Gore
« Reply #10 on: November 08, 2008, 10:46:37 am »

Dwarves will eat vermin at tables.
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Warlord255

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Re: Snakefeasts the Temple of Gore
« Reply #11 on: November 08, 2008, 02:10:57 pm »

Dwarves will eat vermin at tables.

Goodness! That is quite useful to know. Thanks!

Also, I have a booze-explosion-based firestarter system that is in its prototype stages. Pics to follow.
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