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Author Topic: [40d] Flowing water pushing units through wall grates and fortifications  (Read 551 times)

NFossil

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I was making a structure which uses grates to shut captive creatures in the middle of a water flow, while piercing them on upright spikes linked to levers. Hoped to get a nice bloody water effect, but failed -  I guess blood staining is only for brooks?
Well, that wasn't the point. My captives just kept getting blasted through the grate when I turned the pumps on. Later changed it to fortification, still no use. Items don't get pushed through. I'm now using the 7/7 water trick to prevent sacrificial objects from escaping.
Is this really the intended behaviour?
(Trying to imagine goblins getting pushed through a grate by high pressure water and come out in bits and shreds)

Edit: apparently someone reported a similar bug about bars... #000680
« Last Edit: November 02, 2008, 10:07:14 pm by NFossil »
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Areyar

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Re: [40d] Flowing water pushing units through wall grates and fortifications
« Reply #1 on: November 03, 2008, 08:01:37 pm »

do they come out without their equipment?
that could be a handy expoit. ;)
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Cryten

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Re: [40d] Flowing water pushing units through wall grates and fortifications
« Reply #2 on: November 04, 2008, 12:01:04 am »

Yeah this bug has been around a while. Shouldnt the water be enough to kill the goblins?
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NFossil

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Re: [40d] Flowing water pushing units through wall grates and fortifications
« Reply #3 on: November 05, 2008, 09:38:13 pm »

do they come out without their equipment?
that could be a handy expoit. ;)
Not sure about this one. Stuff on the ground certainly didn't have this issue, but equipments...
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