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Author Topic: YARB (Yet another ramp bug)  (Read 602 times)

Dorten

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YARB (Yet another ramp bug)
« on: October 29, 2008, 11:30:59 pm »

This one is easy to make: if we have a row of ramps on a cliffside and they are accessable to depot, and then we build floors on upper part of the ramp, the lower parts are still marked as accessable to depot, which is clearly wrong.
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Footkerchief

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Re: YARB (Yet another ramp bug)
« Reply #1 on: October 30, 2008, 05:32:41 am »

Screenshot might be helpful.
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Dorten

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Re: YARB (Yet another ramp bug)
« Reply #2 on: October 30, 2008, 11:28:36 pm »

OK:
Code: [Select]
Level1:
+++++++
▼▼+++▼▼
∙∙∙∙∙∙∙

Level0:
███████
▲▲▲▲▲▲▲
+++++++

On the pic above initially everything was accessible to depot. After reflooring of three ramps on the upper level, their lower parts are still shown as green on accessible to depot map.
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Cryten

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Re: YARB (Yet another ramp bug)
« Reply #3 on: October 31, 2008, 08:21:52 am »

To be fair I belive the lower part is still physically a ramp in that its cut stone in a ramp leading into a roof/floor. That said if the "D" depot access system is showing that area as acessible then yeah thats a bug. Just not the showing the lower ramp as a /\ thingy that fine.

Remove ramp designation may help if you think its being stupid and misleading.
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Random832

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Re: YARB (Yet another ramp bug)
« Reply #4 on: October 31, 2008, 08:41:04 am »

To be fair I belive the lower part is still physically a ramp in that its cut stone in a ramp leading into a roof/floor.

You mean leading into a wall at the same level - ramps can't go up to hanging floors. But yeah.
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