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Author Topic: [40d] Bumping into invisable walls (or enemies)  (Read 442 times)

Zeg

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[40d] Bumping into invisable walls (or enemies)
« on: October 22, 2008, 09:41:04 am »

Or rather strictly not bumping into them.

I had an entry to my fort that was two parallel 1 tile wide corridors with door. I suspected an ambush or some kobolds were approaching so I was rushing a few more items in from outside. I was watching the last dwarf running in toward the doors when I spotted one opening ahead of him. So it must be a kobold, wait for him to run into it and scare it off. However when he reached the entrance to the two parallel passages, he stopped running into the one with the kobold in and repathed to the second, then ended up bumping into the kobold as they both came out the passage ends.

What I'm saying is: the pathfinding that makes dwarves try and avoid bumping into each other if there is another route available seems to also apply to hidden enemies.
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