Actually deserted the aligator infested evil location and continued with the first seaside area.
The Fortress of Nuts.
I have set the fortress cap to 10 or so, so I have had only several small immirant influxes.
This is because I'd like to have a natural population growth.
All houses are basically dug from soillayers, except for some higher structures such as the mill and some defensive structures. I chose to have an open sky planning, but most rooms are clustered around a centrall courtyard or hallway as is the case in our communal halls.
A quarter of the land has been dug out, but it seems the ponds are not sufficient to overflow.
Food was scarce for a few months, as I forgot to produce enough barrels.
Right now the cattle are multiplying like cats and the farms are over productive.
Recently we acquired some seeds from home and started our industrial wheatmill to the north, beyond the channel. No wheat as yet, but we have started some offseason rocknut and pigtail. very usefull for those bags we'll be needin and also good for the chef, we were getting a bit bored by cow meat and plumphelmets.
The workers's hovels that were dug-out nearby are still unused: our small community cherishes the cosy communal hall cubicles.
So far several children have been born, the two first siblings almost drowned in a canal as I was recklessly
pumping it dry! Only one babe drowned, the second got away winded and traumatized.
Of late goblin snatchers have been raiding us with increased frequency too, so much so that all members now have mandatory training sessions with the lumberjack.
Recently two goblin simultaneous goblin ambushes got two killed, a major cull with these pop-settings!
One wrestler faced a whole goblin group isolated in the north, while retrieving wood, the four goblins killed gained him some notoriety. We will collect his bodyparts and inter him in a glass coffin.
The second ambush appeared in the middle of our towne! just north of the millworks, a child noticed them skulking. They were slaughtered by the mustering dwarves, but her father did not survive: in his martial trance he dispatched tree goblins singlehandedly, but eventually found his match in a goblin master axeman in iron mail and was exploded into his contituent parts. a second glass coffin is standing ready. His wife was happy in causing mayhem lately, but does not care about anything anymore... poor choildren.
A weakness has shown itself: our defenses are useless. The gobbos managed to cross the dry channel to the northern marches through the pumping mills we installed in an attempt to 'drain' them.
Some external walls are called for. as well as some traps and sentries.
our population is too small to afford a standing army, but maybe some judicious placement of cows tied to rope will suffice. Their lowing will alert us to approaching danger and allow time for grabbing some armour and weapons.
-get plans from the mountainhomes for cattle airlocks.
-build up defences.
-trade with the humans for metal.
-survive.
errata: actualy the surviving wife made the killings, her husband only died horribly. In total we lost 3 wrestlers including both our broker and manager and one child. In the chaos of the ambushes, the invaders made off with one of our babies as well.
Dire news. Our lands are infested with the greenskinned vermin!
Just after being notified of the kidnap, another snatcher was discovered and dispatched.