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Author Topic: Economic Ice?  (Read 1456 times)

Pure_W

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Economic Ice?
« on: September 06, 2008, 10:11:48 am »

Is it possible to set ice as economic?

I have search matgloss for it and it is not there, where is it?
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Jay

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Re: Economic Ice?
« Reply #1 on: September 06, 2008, 10:34:51 am »

It's the frozen form of water.  Water is hardcoded.
You can't do squat to it.
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Mishimanriz: Histories of Pegasi and Dictionaries

Pure_W

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Re: Economic Ice?
« Reply #2 on: September 06, 2008, 10:45:09 am »

Is it ossible to use it as a reagant in reactions?
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Jay

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Re: Economic Ice?
« Reply #3 on: September 06, 2008, 10:54:58 am »

Could be...
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER] perhaps?
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Mishimanriz: Histories of Pegasi and Dictionaries

Pure_W

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Re: Economic Ice?
« Reply #4 on: September 06, 2008, 11:14:23 am »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
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Jay

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Re: Economic Ice?
« Reply #5 on: September 06, 2008, 07:38:59 pm »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
I fail to understand the purpose of that.  You're attempting to turn ice into ice?
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Mishimanriz: Histories of Pegasi and Dictionaries

Sprout

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Re: Economic Ice?
« Reply #6 on: September 06, 2008, 11:22:46 pm »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
I fail to understand the purpose of that.  You're attempting to turn ice into ice?

That's just as crazy as trying to turn lawyers into cake!
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Pure_W

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Re: Economic Ice?
« Reply #7 on: September 07, 2008, 04:07:39 am »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
I fail to understand the purpose of that.  You're attempting to turn ice into ice?

That's just as crazy as trying to turn lawyers into cake!
Mmmm.... Cake... [Drools]

The ice blocks are just regular stone, i turn ice into them to use them as a normal rock.
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Noble Digger

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Re: Economic Ice?
« Reply #8 on: September 08, 2008, 09:48:53 pm »

He seems to be trying to convert one ice stone into one ice-colored regular stone block without any temperature-related properties (won't melt, etc). As someone stated earlier, though, ice isn't technically a stone. It's not in the matglosses or anything.

I know that lava condensing into obsidian is partially hard-coded; obsidian has the [LAVA] tag which specifies it as a type of stone to use for cooled magma and possibly magma pipes borders as well. There doesn't seem to be anything like this for water\ice, though.

Something else. When I throw metals into the magma, I end up with a plastic\melted unit of that metal sitting in a puddle somewhere (one tile with the name of the original metal, but the word 'bars' omitted) with the same icon as blood or vomit. When this cools, if I empty the volcano or whatever, my dwarves can go pick it up and move it, dump it, etc. but I can't get them to re-melt it into bars or anything of the sort.

One shot in the dark: try the LIQUID_MISC item token instead of STONE:

[REAGENT:1:LIQUID_MISC:NO_SUBTYPE:STONE:WATER]

this should indicate a STONE called WATER with LIQUID_MISC as its antecedent--it was a liquid and became a solid, which you mined to generate a stone. Best of luck!
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quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

Yanlin

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Re: Economic Ice?
« Reply #9 on: September 10, 2008, 03:19:38 pm »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
I fail to understand the purpose of that.  You're attempting to turn ice into ice?

And what do you do with wood? You turn a wood into a wood!
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WE NEED A SLOGAN!

Pure_W

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Re: Economic Ice?
« Reply #10 on: September 11, 2008, 10:21:28 am »

Doesn't seem to work

Code: [Select]
[MATGLOSS_STONE:ICEBLOCK]
[NAME:Ice Block][COLOR:0:7:7]
[SOLID_DENSITY:5100]
[VALUE:40]
Code: [Select]
[REACTION:CARVEICE]
[NAME:Carve Ice Blocks]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:WATER]
[PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:ICEBLOCK]
I fail to understand the purpose of that.  You're attempting to turn ice into ice?

And what do you do with wood? You turn a wood into a wood!

?

He seems to be trying to convert one ice stone into one ice-colored regular stone block without any temperature-related properties (won't melt, etc). As someone stated earlier, though, ice isn't technically a stone. It's not in the matglosses or anything.

I know that lava condensing into obsidian is partially hard-coded; obsidian has the [LAVA] tag which specifies it as a type of stone to use for cooled magma and possibly magma pipes borders as well. There doesn't seem to be anything like this for water\ice, though.

Something else. When I throw metals into the magma, I end up with a plastic\melted unit of that metal sitting in a puddle somewhere (one tile with the name of the original metal, but the word 'bars' omitted) with the same icon as blood or vomit. When this cools, if I empty the volcano or whatever, my dwarves can go pick it up and move it, dump it, etc. but I can't get them to re-melt it into bars or anything of the sort.

One shot in the dark: try the LIQUID_MISC item token instead of STONE:

[REAGENT:1:LIQUID_MISC:NO_SUBTYPE:STONE:WATER]

this should indicate a STONE called WATER with LIQUID_MISC as its antecedent--it was a liquid and became a solid, which you mined to generate a stone. Best of luck!

Does not seem to work: Unrecognized Stone Token: WATER

would [REAGENT:1:LIQUID_MISC:NO_SUBTYPE:WATER:NO_MATGLOSS] work?
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Noble Digger

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Re: Economic Ice?
« Reply #11 on: September 13, 2008, 02:08:06 am »

Damn, that was my one shot. You can always keep trying random shit. You can make alterations to a reaction without generating a new world, so hit up the DF wiki and search for "reaction" and follow links to the matgloss page, item_token page, etc. to get ideas. Each time you reload your game, any changes you make to reaction_standard will also be loaded.

Also, in my experience yanlin just comes to these boards to bump his postcount with inane crap. I wouldn't worry about it.
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quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.