Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [39f]Uneven ocean in adventure mode  (Read 2828 times)

Ryo

  • Bay Watcher
  • Store item in stockpile
    • View Profile
[39f]Uneven ocean in adventure mode
« on: August 20, 2008, 06:53:37 am »

I started a 1x16 fortress (using nanofortress) which was all over the ocean apart from one tile, sso I could try and build a huge bridge over the ocean. The fortress ran perfectly, with no lag whatsoever. The ocean was something like this:
Code: [Select]
                                             XXXXXX   X = land
777777777777777777777777777777777777XXXXXXXXXXXXXXX
77777777777XXX7777777777777777777777XXXXXXXXXXXXXXX
7777777777XXXXX777777777777777XXXXXXXXXXXXXXXXXXXXX
7777777XXXXXXXXX77777XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Nothing wrong with that at all, so I just played for a while...lalala...playing...dwarves are all dying of thirst...miasma from all the corpses...people are jumping into the ocean...I'm out of barrels...my brewers are dead...abandoned the fortress.

But then something bad happened.

I went back there as an adventurer, and there was nauseating lag. I managed to get further up the bridge, but then noticed that the sea was a lot lower than usual. Then I realised that the sea was now like this:
Code: [Select]
                                                   XXXXXX
                 121                      XXXXXXXXXXXXXXX
    1112345667677XXX7777777777777777777777XXXXXXXXXXXXXXX
7777777777777777XXXXX777777777777777XXXXXXXXXXXXXXXXXXXXX
7777777777777XXXXXXXXX77777XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

When I was searching around the bug report board, I found this - I'm not sure if it's the same problem.
Logged

Yanlin

  • Bay Watcher
  • Legendary comedian.
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #1 on: August 20, 2008, 07:03:28 am »

You just violated the laws of physics. Please remain stationary while the Newton's laws of physics police department comes to apprehend you.
Logged
WE NEED A SLOGAN!

Zombie

  • Bay Watcher
  • Ǵ̨̕o͘d͝d̡͢e̡̕s̷͟s̵͢ ͝of̴ ͡G͘͠a̧mi̶n̛͝g̨
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #2 on: August 20, 2008, 10:34:33 am »

It must be a Kraken. It's always a Kraken.

You need a bigger boat. D:
Logged
If I had a dollar for every dwarf whose feelings I didn't care about, I'd have seven dollars, with more coming in the fall.

Urist McSharpblade, Axe Sheriff cancels Justice: Needs more than an axe for this.

MULTI-THREADING - I'm talking about it!

Dadamh

  • Bay Watcher
  • !!world!!
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #3 on: August 20, 2008, 11:09:19 am »

Actually it looks like the ocean is draining somewhere to the left of your drawing.

I'm not sure what could cause that.
Logged

Fleeb

  • Bay Watcher
  • The Fleebiest
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #4 on: August 20, 2008, 04:09:12 pm »

Logged
"If you push something hard enough, it will fall over" -Fudds First Law of Opposition
"If it goes in, it must come out" -Teslicles Deviant to Fudds Law

Yanlin

  • Bay Watcher
  • Legendary comedian.
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #5 on: August 20, 2008, 04:48:59 pm »

I'd laugh more if I hadn't noticed it's just a manhole opened during a flood.
Logged
WE NEED A SLOGAN!

Fleeb

  • Bay Watcher
  • The Fleebiest
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #6 on: August 21, 2008, 06:24:24 am »

Yeah, this one works better. Just couldn't find it  :P

Logged
"If you push something hard enough, it will fall over" -Fudds First Law of Opposition
"If it goes in, it must come out" -Teslicles Deviant to Fudds Law

Yanlin

  • Bay Watcher
  • Legendary comedian.
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #7 on: August 21, 2008, 08:39:53 am »

Yup. That works.
Logged
WE NEED A SLOGAN!

Ryo

  • Bay Watcher
  • Store item in stockpile
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #8 on: August 21, 2008, 11:50:51 am »

Here's a save, if you want to take a look.

http://dffd.wimbli.com/file.php?id=457
Logged

Draco18s

  • Bay Watcher
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #9 on: August 21, 2008, 12:58:45 pm »

Yeah, this one works better. Just couldn't find it  :P



Is that one from Flash Gordon?  They drained a lake in that show, I just don't remember if that's it.
Logged

Christes

  • Bay Watcher
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #10 on: August 21, 2008, 02:37:49 pm »

It looks like it's functioning as designed to me.

The water level lowered, and left behind a trace on top of the rock outcropping.  It does that all the time.
Logged

Draco18s

  • Bay Watcher
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #11 on: August 21, 2008, 02:55:02 pm »

The water level lowered

And a whole 6 feet of ocean went...where?  I wasn't aware that DF had tides.
Logged

numerobis

  • Bay Watcher
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #12 on: August 21, 2008, 03:24:53 pm »

# 000857 □ [world generation] (Report) some lakes don't have uniform water levels

I wonder if this is what's hitting you.
Logged

Christes

  • Bay Watcher
    • View Profile
Re: [39f]Uneven ocean in adventure mode
« Reply #13 on: August 21, 2008, 03:28:32 pm »

The water level lowered

And a whole 6 feet of ocean went...where?  I wasn't aware that DF had tides.

Good question.  But what he sees is perfectly consistent with the water lowering.  So it's not so much a matter of uneven water levels as it is a matter of random water lowering.
Logged