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Author Topic: [39e] Road weirdness  (Read 927 times)

Ryo

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[39e] Road weirdness
« on: August 09, 2008, 10:18:57 am »

I noticed a couple of problems with a road in a human town, so I took a few screenshots:

The top 2 pictures show the first problem - the bridge is a bit...messed up. The road is made of conglomerate blocks, the bridge is made of ashen logs and the walls are made of maple logs. The lower four ramps are made of conglomerate blocks, the upper two are made of maple logs and the two blocks in the water are conglomerate blocks. The actual bridge is there, but it's too far north of the river, and I think it's too small.

The second problem is a lot simpler - part of the road sticks out where there should be a downward ramp/open space.

It would probably be best if I could upload a save, but I can't remember where to upload it to - anyone have the link?
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Cavalcadeofcats

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Re: [39e] Road weirdness
« Reply #1 on: August 09, 2008, 10:36:20 am »

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Ryo

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Re: [39e] Road weirdness
« Reply #2 on: August 11, 2008, 03:41:31 am »

That's the one, thanks.

Here is the save.

Oh, and as soon as I entered the town, I was greeted with "A section of the cavern has collapsed" - that may have had something to do with it.
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Toady One

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Re: [39e] Road weirdness
« Reply #3 on: August 13, 2008, 07:11:09 pm »

Okay, I've downloaded it and I'll put it with my Bug 895 notes.
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