Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Oh my god; finding the right place?  (Read 2353 times)

Boatmurderer

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #15 on: August 05, 2008, 01:20:18 pm »

The "special" thing with Boatmurdered was all the elephants.

It is the perfect example of "Losing is Fun" though... most of the rulers that had an easy time of it would have to make small events sound exciting ("Ooh! I made a nice tomb!" that sort of thing.) The two entries I found the most entertaining were StarkRavingMad ("WELCOME TO FUCKING BOATMURDERED! I hope you like miasma!") and the end of the fortress where
Spoiler (click to show/hide)
Logged

Inquisitor Saturn

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #16 on: August 05, 2008, 07:03:30 pm »

When I want a fort with the good stuff, I'll use the finder to look for magma, underground river, and HFS in a 3 by 3 area. I like to set a pop cap of 50 or so, and work on big projects, like clearing out a Z-level for an underground forest, or building a big magma tower, or coming up with interesting traps.

Lately, though, I've been getting bored, so I might just make a fort in an evil area to get a challenge.
Logged

pushy

  • Bay Watcher
  • [MEANDERER]
    • View Profile
Re: Oh my god; finding the right place?
« Reply #17 on: August 05, 2008, 08:12:35 pm »

I have pretty much just two sorts of locations I'll go for.

Location that's as flat as possible, has a river (even just a brook), magma, sand and is heavily forested.

or

Location that has magma, sand and the chasm end of an underground river (then I get the benefits of an underground river and a chasm without having my FPS being crippled by lots of chasm creatures, and half of the time the river creatures fall into the chasm and die as well :P)


Both locations are moderately OK to find (the chasm thing's a slight problem, and sand's annoying at times), but it's so damn annoying when I find a perfect spot and there's something that ruins it when I embark.

OCD (Google it)
How old do you think we are? :D
Logged
Quote from: Tim Edwards, PC Gamer UK
There are three things I know about dwarves:
1. They've got beards. Even the women.
2. They're short. Especially the women.
3. They're Scottish.

LegacyCWAL

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #18 on: August 06, 2008, 12:59:13 am »

"Perfect" sites have a way of coming back to bite you in the ass.  After all, Boatmurdered had lava, a chasm, an underground river, and one of the single most easily-defensible entry locations I have ever seen ;)

You obviously haven't been around here for long; Boatmurdered was made in the 2D version of the game, where every location was exactly the same.

Every location had an aboveground river, an almost perfectly flat mountain side, a subterranean river, chasm, lava flow, every metal and gem in the game, flux, and of course...

Spoiler (click to show/hide)

I obviously forgot the [smartass][/smartass] tags
Logged
HIDE THE WOMEN AND DROWN THE CHILDREN, THE BARON HAS ARRIVED.

WingDing

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #19 on: August 06, 2008, 04:12:12 pm »

I obviously forgot the [smartass][/smartass] tags

Well I don't see what's so smartass about that.
Logged

LegacyCWAL

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #20 on: August 06, 2008, 05:28:54 pm »

Yeah, it was waaaay too late at night to make the reply coherent :-[


At any rate, I was trying to say that yes, I know Boatmurdered was the 2D version, and yes, I know that every fortress was like that.  However, it still died, despite having the features that would make a perfect location in this version.
Logged
HIDE THE WOMEN AND DROWN THE CHILDREN, THE BARON HAS ARRIVED.

WingDing

  • Bay Watcher
    • View Profile
Re: Oh my god; finding the right place?
« Reply #21 on: August 06, 2008, 05:47:16 pm »

Yeah, it was waaaay too late at night to make the reply coherent :-[

Ah, well alright then.

At any rate, I was trying to say that yes, I know Boatmurdered was the 2D version, and yes, I know that every fortress was like that.  However, it still died, despite having the features that would make a perfect location in this version.

I was going to write a lengthy post about how resources do not cause the downfall of civilization (quite the opposite) and how Boatmurdered was destroyed by the incompetence and avarice of it's own leaders but, I decided that writing a short summary about it would be a better idea.
Logged
Pages: 1 [2]