So i just felt like venting some anger over the last(and i mean my dwarfs.) brilliant move.
So this current fort got a nice predictable path for any hostiles to take and they are quite exposed to marksdwarfs along the way. Usually i just keep my few marksdwarfs over the entrance, entrenched with a huge suply of bolts, to not have to deal with the feeble intelligence of the suicidal soldiers.
A caravan came and so did some ambushers.
I see that the caravan will be attacked about the same time they're in range of my toweroutpost, approximately 20 squares away from where i station my dwarfs and connected with a tunnel, and i dont feel like cleaning up after a dead caravan so i send my dwarfs to the tower... or so i thought.
There was a copper vein through the access tunnel that i dug out, leading to the side of the cliff a fair distance away, a security breach that has been waiting for a mason to plug for atleast 2 seasons.
Anyway, the dwarfs head down the tunnel and decides that going left into the dug out vein is a good way to get into the tower(or something, dunno what theyre thinking), which cannot be accessed from the surface. They exit through the vein and go around a rather large mass of rock to get to the other side where the gobs are and thinks its a good idea to charge them.
They die. fast.
Now i wonder, how hard is it to go down two stairs, straight through a tunnel and then up two stairs and stay there?
And yes, They were ordered to stay close to their stations.