I know this isnt the main part of this game, but I have been playing Adventure Mode to get used to ascii graphics, and the menu useage. I'm loving it, but have a few questions and concerns.
Elf Concerns:
-You start in an 'elf town', but its just a bunch of people wandering around in a forested area. Is there the equivalent of a mayor, or any shops?
-Gear allowed for elves. My character will not wear any metal or leather armor. So far I have not seen any wooden armor venders in a human town. Elves can however use metal weapons.
Dwarf Towns: These are confusing constructs. I wandered around in one until I found a queen, who gave me quests. I could not however find any shops in the dwarf town either.
Treasure: So far, treasure has been scattered all over the ruins areas, with the better treasure spawning inside of the temples. However I never see any treasure in caves, just the rare weapon when a monster is equipped with one. Any chance of spreading the treasure out a bit more?
Items: I went to one town loaded with items from a recent ruin trip. I decided to drop off a ton in a random house. When I came back to the town, the items I had left in the house were scattered randomly over the landscape, with 0 of the items where I left them. Is this how it is supposed to work?
Currency: I managed to figure out how to sell items and get hard cash for it, but how do I tell how much anything is worth? He said it was worth 5000 in the trading screen, then I go and pick up like 150 gold coins, 200 silver coins, and 600 copper coins, or some random number like that. There needs to be some conversion ratios in the game somewhere, to make it less confusing. Maybe a banker to stash cash, because that stuff is HEAVY.