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Author Topic: [39e]The Fainting Diplomat  (Read 1021 times)

Poco a Poco

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[39e]The Fainting Diplomat
« on: July 27, 2008, 05:27:19 pm »

So... I just started a new Adventurer game, as a human, in a world I genned about an hour ago.

And as soon as I start out, I get regular messages of:
The Diplomat has regained consciousness
The Diplomat has given in to pain
and the occasional
The Diplomat is no longer stunned.


Is this an extension of the Unconscious Guard bug?

I can get a save if anyone wants it.
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Footkerchief

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Re: [39e]The Fainting Diplomat
« Reply #1 on: July 27, 2008, 05:52:00 pm »

Have you checked the area for a diplomat with his leg chewed off?
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Skizelo

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Re: [39e]The Fainting Diplomat
« Reply #2 on: July 27, 2008, 06:28:12 pm »

Sounds like the diplomat lost a limb in world-gen, so it's not a bug as such, more a really compelling argument for putting in scars.
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Kalimar

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Re: [39e]The Fainting Diplomat
« Reply #3 on: July 27, 2008, 10:21:22 pm »

Sounds like the diplomat lost a limb in world-gen, so it's not a bug as such, more a really compelling argument for putting in scars.

Prosthetic limbs would mitigate the loss of a leg over a scar.
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MuonDecay

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Re: [39e]The Fainting Diplomat
« Reply #4 on: July 28, 2008, 02:31:31 am »

Peg legs, woo!
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