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Author Topic: [39b] Use Seed Set to "Yes" Automatically  (Read 482 times)

Lord Licorice

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[39b] Use Seed Set to "Yes" Automatically
« on: July 15, 2008, 07:24:20 pm »

Perhaps I'm doing something wrong, or this is intentional, but when creating and saving a new parameter set, it seems to change Use Seed, Use History Seed and Use Name Seed to "Yes" if you cancel during world generation. While I can understand the usefulness of having it keep the last seed if you abort (for testing purposes), I'd prefer to have this as an option in the init or simply have the player toggle "Yes" if they want to keep using it.
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Toady One

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Re: [39b] Use Seed Set to "Yes" Automatically
« Reply #1 on: July 16, 2008, 09:47:39 pm »

That was more a few things being out of order.  It'll keep the "random" in the params on abort for next time.  Did anybody want it the other way?
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Anfold

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Re: [39b] Use Seed Set to "Yes" Automatically
« Reply #2 on: July 17, 2008, 02:10:47 am »

A toggle would be nice, as I have aborted by accident quite a few times.
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Toady One

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Re: [39b] Use Seed Set to "Yes" Automatically
« Reply #3 on: July 17, 2008, 08:08:26 pm »

Okay, I'll figure out what people want and support it.

There's another thread
http://www.bay12games.com/forum/index.php?topic=20890.0
so I'll lock this one to avoid having two conversations.
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