Right, the deal with the chest is what I was expecting. I'll have to wait for some other artefact to be made for the dining room and give my fort leader a little perk in his bedroom for now. Shame really, one of my other forts has a nice gemstone floodgate to look at while they eat.
Nah, the setup I had was : (z zone, x channel edges, w water, g grate to keep evil fish out of my well)
The river was to the right and my well to the left in a little overground hut accessable from the fortress below.
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I'll try zoning up the well, they were using it, just not all of them all the time. Maybe it had something to do with the well being in use at the time they thought 'I need a drink'. Also, I play as humans and a variety of other self-made races these days
I call em dwarves on the forums to avoid confusions. They don't require booze, but they loved to get sloshed just as much as real dwarves do. So I make some booze from time to time.
I'll also try those pet killing tips! No more watching everyone trip over the damn dog following my fisherman around. There's something deliciously evil about having the pet's owner throw the switch. 'yes boss' *ker-thunk* *manglescrunch* 'oh noooo, fluffytunnels!'
As for them going batshit, I'd sooner they went crazy when I am ready for them, rather than as a result of some crisis I am trying to deal with on top of them going loony.
Thanks for your help guys.