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Author Topic: Rivers in adventure mode  (Read 571 times)

flap

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Rivers in adventure mode
« on: August 10, 2006, 03:49:00 pm »

Hello

I've seen that when you enter an area in wilderness marked as a river you don't find it again in the zoomed map.

This is maybe planned for later ?

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Demon

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Re: Rivers in adventure mode
« Reply #1 on: August 10, 2006, 03:56:00 pm »

Yes, it's not implemented just yet.
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Toady One

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Re: Rivers in adventure mode
« Reply #2 on: August 10, 2006, 03:57:00 pm »

Yes, definitely.  There's a lot of map gen missing right now.  Also, coastal cities are going to have shorelines, and the badlands deserts will have canyons and so on.  Should be good stuff.
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flap

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Re: Rivers in adventure mode
« Reply #3 on: August 10, 2006, 04:12:00 pm »

I've started right an adventure in my old fortress. Brrr, all these rotten cats lying around... That's terrible. I've also found some woden tables close to the river... Weird !

I've also seen that the fortress had done a 90° rotation. I guess that's because in the fortress it was more conviniant to allways have the river to the left and the clif to the right ?

[ August 10, 2006: Message edited by: flap ]

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Toady One

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Re: Rivers in adventure mode
« Reply #4 on: August 10, 2006, 04:19:00 pm »

Actually, the rotations are just to shamelessly disorient you, so exploring your old fortress is more of a novel experience -- if your fortress is large enough, you might find green/yellow "stairs".  When you step onto these, it applies a random rotation to cause further disorientation.  However, it's the same each time, so your subsequent adventurers can get used to the place.
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