My computer tops out at around 50 dwarves. That is, it handles a 100 dwarf fort, but I get bored waiting for things to happen, and 50 is about the biggest I like to go. Unfortunately, this means I don't get to experience anything more challenging than kobolds. I've done all the location based challenges - goblin towns, glaciers, caves. I've done all the starting challenges - hermit, village idiots, ect. So now I'm looking to beef up the challenge a "normal" fortress generates.
I don't just want to change existing creatures (weaken my dwarves, or pump up everything else). But I had this idea, and I came here to test if it's possible and to get some advice on how to proceed:
Would it be possible to make other types of creatures that use the "thieves" model, that is, they attack your fortress in small numbers at periodic intervals? If so, could I make "thieves" that are actually big, tough, dangerous enemies, but ones that aren't invisible? I don't care if they still pick locked doors and stuff, that doesn't have to change (I imagine a creature big enough to break locks off doors, but not as big as a troll to just break down the door.). I just want my fort to get occasional tough challenge.
Wish list, in order of importance (stuff at the bottom is "if possible, would be nice"):
1) Creature arrives in small numbers and tries to steal objects of value, using the same behavior as the kobold thieves.
1a) Almost forgot! I don't want to replace kobolds- I want to add another thief.
2) Creature is ~ equal to a trained military dwarf in combat potential.
3) Creature shows up in a group when the same conditions are met that would cause kobolds to send bowmen.
4) Creature is mostly identical to thieves in behavior - passing locked doors, ect. BUT is not by default hidden
5) I may be really dreaming here, but I would love it if I could make them trap-vulnerable instead of trap-immune, and pump up their health to compensate.
Thanks so much in advance for any help or advice. I hope this results in an interesting mod that allows those of us with low end machines some interesting fortress defense scenarios.
[ January 10, 2008: Message edited by: Erom ]