Ok I'm still having problems so i'll just put what set up i'm running (only what ive made changes to.
C:\DF\raw\graphics\example has the Guybrush tileset and the Dystopian Rhetoric bmp files.
the init.txt is set too this and the DR works but not guybrush...
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his is the size and font for windowed mode. Changing to 800x600 and the 800x600 font might
make you happier.
[WINDOWEDX:1280]
[WINDOWEDY:400]
[FONT:Guybrush_square_16x16.bmp]
Full screen info.
[FULLSCREENX:800]
[FULLSCREENY:600]
[FULLFONT:Guybrush_square_16x16.bmp]
If this is set to YES, the tiles will not be stretched, but rather the game view will be centralized, surrounded by black space. Tiles that are too large will always be compressed rather than running off the screen.
[BLACK_SPACE:NO]
Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use
the "raw/graphics" folder for tile information. Currently this is limited to whatever
creature graphics you have downloaded. The game comes with a few pictures to demonstrate.
[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:640]
[GRAPHICS_WINDOWEDY:300]
[GRAPHICS_FONT:curses_800x600.bmp]
[GRAPHICS_FULLSCREENX:800]
[GRAPHICS_FULLSCREENY:600]
[GRAPHICS_FULLFONT:curses_800x600.bmp]
[BLACK_SPACE:YES]