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Author Topic: Bronze Mod  (Read 2202 times)

Zaratustra

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Bronze Mod
« on: November 23, 2007, 01:44:00 pm »

Substituting more realistic variations of bronze. First version: will be updated as more information appears.

code:

[MATGLOSS_METAL:BRONZE]
[NAME:bronze][ADJ:bronze][COLOR:6:4:0]
[VALUE:5]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]
[DAMAGE_PERC:75]
[BLOCK_PERC:75]
[SOLID_DENSITY:8250]

[MATGLOSS_METAL:BRONZE_TIN]
[NAME:tin bronze][ADJ:tin bronze][COLOR:6:4:0]
[VALUE:10]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]
[DAMAGE_PERC:100]
[BLOCK_PERC:100]
[SOLID_DENSITY:8250]

aluminum bronze is very corrosion resistant, but that's not around yet
[MATGLOSS_METAL:BRONZE_ALUMINUM]
[NAME:aluminum bronze][ADJ:aluminum bronze][COLOR:6:4:1]
[VALUE:22]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR]
[DAMAGE_PERC:110]
[BLOCK_PERC:110]
[SOLID_DENSITY:8666]

[MATGLOSS_METAL:IRON]
[NAME:iron][ADJ:iron][COLOR:0:7:1]
[VALUE:5]
[SPEC_HEAT:450]
[MELTING_POINT:12768]
[BOILING_POINT:15150]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]
[DAMAGE_PERC:75]
[BLOCK_PERC:75]
[SOLID_DENSITY:7850]

[MATGLOSS_METAL:IRON_METEORIC]
[NAME:meteoric iron][ADJ:meteoric iron][COLOR:0:7:1]
[VALUE:10]
[SPEC_HEAT:450]
[MELTING_POINT:12768]
[BOILING_POINT:15150]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]
[DAMAGE_PERC:100]
[BLOCK_PERC:100]
[SOLID_DENSITY:7850]


code:

[REACTION:BRONZE_MAKING]
[NAME:make bronze bars (use ore)]
[SMELTER]
[REAGENT:1:METAL_ORE:TIN]
[REAGENT:2:METAL_ORE:COPPER]
[PRODUCT:100:3:BAR:NO_SUBTYPE:METAL:BRONZE]
[FUEL]

[REACTION:BRONZE_MAKING2]
[NAME:make bronze bars (use bars)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:TIN]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:COPPER]
[PRODUCT:100:3:BAR:NO_SUBTYPE:METAL:BRONZE]
[FUEL]

[REACTION:BRONZE_TIN_MAKING]
[NAME:make tin bronze bars (use ore)]
[SMELTER]
[REAGENT:1:METAL_ORE:TIN]
[REAGENT:1:METAL_ORE:COPPER]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:BRONZE_TIN]
[FUEL]

[REACTION:BRONZE_TIN_MAKING2]
[NAME:make tin bronze bars (use bars)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:TIN]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:COPPER]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:BRONZE_TIN]
[FUEL]

[REACTION:BRONZE_ALUMINUM_MAKING]
[NAME:make aluminum bronze bars (use ore)]
[SMELTER]
[REAGENT:1:METAL_ORE:ALUMINUM]
[REAGENT:2:METAL_ORE:COPPER]
[PRODUCT:100:3:BAR:NO_SUBTYPE:METAL:BRONZE_ALUMINUM]
[FUEL]

[REACTION:BRONZE_ALUMINUM_MAKING2]
[NAME:make aluminum bronze bars (use bars)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:ALUMINUM]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:COPPER]
[PRODUCT:100:3:BAR:NO_SUBTYPE:METAL:BRONZE_ALUMINUM]
[FUEL]

[REACTION:PIG_IRON_MAKING2]
[NAME:make pig iron bars (use ore)]
[SMELTER]
[REAGENT:1:METAL_ORE:IRON]
[REAGENT:1:REACTION_CLASS:FLUX]
[REAGENT:1:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:PIG_IRON]
[FUEL]

[REACTION:IRON_METEORIC_MAKING]
[NAME:make meteoric iron bars (use ore)]
[SMELTER]
[REAGENT:1:METAL_ORE:IRON]
[REAGENT:1:METAL_ORE:NICKEL]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:IRON_METEORIC]
[FUEL]

[REACTION:IRON_METEORIC_MAKING2]
[NAME:make meteoric iron bars (use bars)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:NICKEL]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:IRON_METEORIC]
[FUEL]


[ November 23, 2007: Message edited by: Zaratustra ]

AlanL

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Re: Bronze Mod
« Reply #1 on: November 23, 2007, 01:50:00 pm »

Where's the aluminum requirement for aluminum bronze? I'm assuming there should be one.
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Zaratustra

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Re: Bronze Mod
« Reply #2 on: November 23, 2007, 02:35:00 pm »

erm. there