Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Orc Fortress  (Read 1482 times)

Tyrving

  • Bay Watcher
  • Forum Poster/Dabbling Troll
    • View Profile
Orc Fortress
« on: November 15, 2007, 11:46:00 pm »

(Note: I'm pretty new at DF modding, so please pardon any really obvious questions.)

So, for my first real attempt at modding, I made a new race, Orcs (very similar but not identical to the ones from teldin's excellent mod) and decided to mod them to be playable in fortress mode. I also added the [INDIV_CONTROLLABLE] tag to goblins and kobolds, for use in adventurer. There are a few things I'm wondering about, though.

Dwarves seem to have entirely vanished from the test world I generated, and for some reason the orcish towns are "Orcish Mountain Halls," despite being [PLAINS_SETTLEMENTS]. Basically, what I intended was for my orcs to use the goblin graphic for settlements, but in the plains, and for these to be labelled as "Orcish Fortress." Is this possible in the current version, and is it possible for me to have dwarven civs that are nonplayable, as well?