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Author Topic: Gobo Cloths  (Read 1165 times)

hothead098

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Gobo Cloths
« on: April 30, 2008, 09:57:00 pm »

Ok I know its been done, and asked, and everything you can imigan however I cant find it.

so...

How do you take away the gobo's cloths (except weps and armor) and how do some of you turn them into metal statues etc.?


edit)  so do you remove the flesh tag from the gobos?

[ May 01, 2008: Message edited by: hothead098 ]


edit2)

code:
[CREATURE:GOBLIN]
   [NAME:goblin:goblins:goblin]
   [TILE:'g'][COLOR:7:0:0]
   [GLOWTILE:'"'][GLOWCOLOR:4:0:1]
   [GENPOWER:2]
   [BUTCHERABLE_NONSTANDARD][EVIL]
   [INTELLIGENT][LIKES_FIGHTING]
   [BONECARN]
   [CANOPENDOORS]
   [PREFSTRING:terrifying features]
   [BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH]
   [ATTACK:MAIN:BYTYPE:GRASP :punch :punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
   [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
   [SIZE:6]
   [FAT:2]
   [EQUIPS]
   [NOCTURNAL]
   [STANDARD_FLESH]
   [HOMEOTHERM:10067]
   [LAYERING:10]
   [SWIMS_LEARNED][SWIM_SPEED:2500]
   [PERSONALITY:ANGER:25:75:100]
   [PERSONALITY:IMMODERATION:50:75:100]
   [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
   [PERSONALITY:CHEERFULNESS:0:40:90]
   [PERSONALITY:ALTRUISM:0:25:50]
   [PERSONALITY:MODESTY:0:40:90]
   [PERSONALITY:SYMPATHY:0:25:50][HAS_RACEGLOSS:METAL]
   [ITEMCORPSE:STATUE:NO_SUBTYPE:METAL:USE_RACEGLOSS]
   [ITEMCORPSE_QUALITY:5]
   [MATERIAL:METAL:USE_RACEGLOSS]
   [NOSMELLYROT]  

is what I currently have

[ May 01, 2008: Message edited by: hothead098 ]

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Fleeb

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Re: Gobo Cloths
« Reply #1 on: April 30, 2008, 10:23:00 pm »

For the first, delete the unwanted clothing lines from their entry in entity_default.txt  ie to get rid of loincloths delete the line that says

[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]

Can't help ya with the second.

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Cavalcadeofcats

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Re: Gobo Cloths
« Reply #2 on: May 01, 2008, 12:08:00 am »

The statue thing...

go into creature_standard.txt, in the raws file. Find goblins. Add [ITEMCORPSE:STATUE:NO_SUBTYPE:IRON:NO_SUBTYPE] to their entry. Or something like that.

Fleeb has the right answer on clothes.

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Deon

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Re: Gobo Cloths
« Reply #3 on: May 01, 2008, 03:07:00 am »

[ITEMCORPSE:STATUE:NO_SUBTYPE:METAL:IRON]

Replace IRON with any metal name to get that kind of statue.
This will give you a basic statue.
Add [ITEMCORPSE_QUALITY:5] to specify its quality.
5 is masterwork, 4/3/2/1 are lesser quality (5 levels of quality like for usual items).

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Derakon

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Re: Gobo Cloths
« Reply #4 on: May 01, 2008, 10:24:00 am »

Setting the itemcorpse will make them drop statues on death, but it doesn't actually make the goblins themselves made of metal. Here's the lines I added to my creature_standard.txt to make goblins made of random metals, that drop decent statues of the appropriate material on death, and don't stink up the place when they rot:

[HAS_RACEGLOSS:METAL]
[ITEMCORPSE:STATUE:NO_SUBTYPE:METAL:USE_RACEGLOSS]
[ITEMCORPSE_QUALITY:3]
[MATERIAL:METAL:USE_RACEGLOSS]
[NOSMELLYROT]

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