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Author Topic: MACCGG - Main Thread, Turn 11, Always Open New Players Welcome  (Read 7257 times)

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #75 on: February 03, 2025, 10:16:02 pm »

Bile Mortar: Remove the excavate for: "You can quickplay this card, but it gains Countdown 1."
It's weaker than Lightning Bolt even if the aftereffect is strong. Not sure why Excavate is on it.

Because of Hive Tunnels, that's why.

As per discussion on Discord:

Royal Jelly: Creates a Drone Egg instead of using Spawn 1. Still provides advantage, but not as immediately. Optionally, allow this effect to resolve even if you control other Summons, as it won't make an immediate difference.

(Also, the Egg can be squished.)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Failbird105

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #76 on: February 03, 2025, 10:33:19 pm »

Bile Mortar: Remove the excavate for: "You can quickplay this card, but it gains Countdown 1."
It's weaker than Lightning Bolt even if the aftereffect is strong. Not sure why Excavate is on it.
-1 to this change. Would literally be removing the synergy with the Hive Tunnels it was designed to work with.

Effect Appeal:
Verminous Queen: 3 Cost -> 4 Cost
Considering that an item with the same effects would reasonably be 2 cost, getting almost a full 7 points of body extra feels like a bit too much for just 3 mana. 4 feels much better.
Quake: Rare -> Common
One-off effects are kinda just too weak right now for a spell that deals a 1 damage AoE to be Rare.

Flavor appeals:
Biortillery: Ranged -> Bioform
Infested Basket: [None] -> Infestation
Here Comes the Swarm: [None] -> Disaster (because it's a Plague of insects)
Victor's Warbanner: Equipment -> Equipment/Banner
Flourishing Ent: Elemental -> Tree/Elemental (if you decide to swap the Library's "Tree" to "Building" then just ignore this)
Spirit Arrow: Equipment -> Equipment/Relic
Egypt Expedition: [None] -> Adventure
Cult Preacher: Cultist -> Cultist/Priest
Mofu-Mofu Miko: Beast/Waifu -> Beast/Priest

Feel free to give comments and criticisms on any of these
« Last Edit: February 04, 2025, 03:42:54 pm by Failbird105 »
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FiveBalesOfHay

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #77 on: February 03, 2025, 11:21:52 pm »

Team 1 wins the match! The winners were TricMagic, Nuke, and Failbird. Both teams revealed 2 cards from previous rounds. Team 1 withholds 1 card and team 2 withholds 2 cards.
« Last Edit: February 03, 2025, 11:23:57 pm by FiveBalesOfHay »
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Rockeater

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #78 on: February 04, 2025, 08:44:34 am »

Apeal: Broodmother queen
Add: at the start of your turn generate 1 swarm mana.
Nerf stats to 1/7 or 1/6

So Queen subtype remains consistent.

Apeal: Pristess of pure light and shard of pure light
Both gain "If this card would go to the graveyard banish it instead", in their current position they can easily be made exponential using recycling plant and by other potential graveyard interaction cards.
« Last Edit: February 09, 2025, 09:11:00 am by Rockeater »
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

TricMagic

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #79 on: February 07, 2025, 10:37:19 am »

I'd like to appeal Potion of Madness up to 3 Strength. Right now it's not all that useful in hand. Granted 3 Strength limit still isn't as useful but at least it catches a few more cards now. Including Coinless Aruza but why are you playing the Might Dragon in a pure Might Deck? (And Business Daemon.)
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Megam0nkey

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #80 on: February 08, 2025, 02:16:56 am »

I would like to request that Accursed Raider is made a 4/5 if possible. Also that uh Shadow Creature is changed from Undead Outsider to Undead Horror
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FiveBalesOfHay

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Re: MACCGG - Main Thread, Turn 11, Always Open New Players Welcome
« Reply #81 on: February 13, 2025, 10:02:48 pm »

Alright, the design phase is over. A lot of appeals this turn, so I'll only do the ones that seem particularly important. Lightning Bolt, Void Lightning, Guard Tower, Treehouse Library, Endless Library, Star-Struck Ramparts, Cult Preacher, and Mofu-Mofu Miko have had their subclass changed. Drone Ball gets less strength. MMM uses preaching counters. Fragment of Pure Light, Verminous Queen, and Treehouse Library cost more. Royal Jelly only brings an egg. Accursed Raider is tougher. Freedom of Mind can see more cards. Potion of Madness is buffed. Azathoth doesn't really need another buff. Just because a card is expensive doesn't mean it should automatically win you the game, unless its really expensive. VOC Flagship is probably fine; 4/8 is a pretty low statline for a 6-cost, and it's bombard ability is arguably weaker than Biortillery's. Bile Mortar's ability is fine as is. And I don't think homogeneity among Queens is very necessary. Anything else is probably fine, I just didn't get to it. I'll probably update the cardlists with the appeals tomorrow, that's going to be pretty tedious.
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Failbird105

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #82 on: February 13, 2025, 10:49:34 pm »

I would like to request that Accursed Raider is made a 4/5 if possible. Also that uh Shadow Creature is changed from Undead Outsider to Undead Horror
I'd like to disagree with the Shadow Creature change. I've been wanting to make other Outsider cards we just haven't really had a good chance. Meanwhile I feel like Horror is too significant of a Subclass to be throwing around for anything below like 5 mana.
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Megam0nkey

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Re: MACCGG - Main Thread, Turn 10, Always Open New Players Welcome
« Reply #83 on: February 13, 2025, 11:24:59 pm »

I would like to request that Accursed Raider is made a 4/5 if possible. Also that uh Shadow Creature is changed from Undead Outsider to Undead Horror
I'd like to disagree with the Shadow Creature change. I've been wanting to make other Outsider cards we just haven't really had a good chance. Meanwhile I feel like Horror is too significant of a Subclass to be throwing around for anything below like 5 mana.

Fair enough, that makes sense
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