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Author Topic: Body part restrictions on targets, for interactions and syndromes  (Read 702 times)

dikbutdagrate

  • Bay Watcher
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Would be useful to be able to aim an interaction the same way I can aim a melee attack.

And it'd be very useful to be able to modify syndromes such that a custom creature's venom could apply different possible effects, depending on which part of a creature's body is bitten.
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