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Author Topic: Magic in the unreleased versions  (Read 781 times)

Urist Mchateselves

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Magic in the unreleased versions
« on: September 30, 2023, 09:59:50 pm »

I heard that magic existed in the early pre-release versions of the game, but were later removed. Does anyone know why Toady decided to remove it?
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If you're so sure that you're gonna end up killing all of dwarven civilization, why not make a statue depicting 2147483647 dead dwarves, all of which are burning? Name it something good, like Deaddead the Dead Dead Dead-Dead of Dying. Just put it in the main hall or something, as a grim reminder that they're all gonna die.

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Re: Magic in the unreleased versions
« Reply #1 on: October 01, 2023, 12:32:01 am »

Presumably it was very hacky and hard-coded and probably didn't play all that well.
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DPh Kraken

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Re: Magic in the unreleased versions
« Reply #2 on: October 24, 2023, 08:36:36 pm »

It also just wasn't there? There were a couple unused artifact descriptors and a scripted wizard event.
There's still been a slow trickle of rare magical things through the eras, but most of the things that would make magic interesting instead of being a red glowing crossbow goes back to being interconnected with the other systems of the game.
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