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Author Topic: Keyforged Merchants' Guild  (Read 1434 times)

Crystalizedmire

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Re: Keyforged Merchants' Guild
« Reply #15 on: October 13, 2023, 05:47:55 pm »

The red cardinal man leaves.

4 customers arrive at Blacktooth's shop.
The first up is a dwarf.
"I would like to buy 5 treats with a bag of mushroom seeds"
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #16 on: October 14, 2023, 06:20:58 am »

I'll need to pause my stall and check in with the Tavernkeeping guild.
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Crystalizedmire

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Re: Keyforged Merchants' Guild
« Reply #17 on: October 18, 2023, 02:32:03 pm »

"Hey, are you still there?"
The dwarf said while still holding up the bag of mushrooms.
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #18 on: October 18, 2023, 05:02:48 pm »


"Apologies, it appears the Tavernkeeping Yarang is closed, at least temporarily. I wont be able to prepare food until things are cleared up."

The guild revolving around cooking is inactive, so I probably shouldn't be selling food right now. Perhaps you can encourage the Smithing and Alchemy guild members to sell their products here after they craft them.

Edit: Actually you could have sales take place in the main thread, with them selling there and you (and your members) being NPCs, like you were doing here. You could also sell items for players to buy with gold. Ones not available from the other guilds...
« Last Edit: October 18, 2023, 05:05:38 pm by RoseHeart »
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #19 on: October 21, 2023, 09:32:58 pm »


"I do have a banjo I could sell..."
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Crystalizedmire

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Re: Keyforged Merchants' Guild
« Reply #20 on: October 22, 2023, 12:01:05 pm »

While the dwarf already left at this point, the other 3 customers are still around.

"I'll pay you 15 coins for that banjo please"
said the human customer.
(should I have moved this to the main thread now or later?)
« Last Edit: October 22, 2023, 12:03:04 pm by Crystalizedmire »
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #21 on: October 22, 2023, 07:39:41 pm »

Ok.

Here is the avatar for new players and generic NPCs

Maybe the font color for NPCs can be orange?

Code: [Select]
[img]https://i.imgur.com/UlGSXks.png[/img]
[color=orange]"Stay awhile, and listen..."[/color]


"Stay awhile, and listen..."
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a1s

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Re: Keyforged Merchants' Guild
« Reply #22 on: October 23, 2023, 02:16:09 am »

"Hey, Ripclaw!
I'm looking for a good piece of cord for a bowstring. I don't suppose you know someone who'd sell me one?
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #23 on: October 23, 2023, 12:25:29 pm »


"Hmmm...I have no idea."
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MadMonkey

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Re: Keyforged Merchants' Guild
« Reply #24 on: October 23, 2023, 03:00:20 pm »



The Adventurer's Guild would like to purchas 3 sets of furs to fascilitate an expedition to the north.
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Crystalizedmire

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Re: Keyforged Merchants' Guild
« Reply #25 on: October 24, 2023, 03:57:34 pm »

Well, there isn't any travelers with fur so you'll have to wait.
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #26 on: October 31, 2023, 11:39:30 am »

While the dwarf already left at this point, the other 3 customers are still around.

"I'll pay you 15 coins for that banjo please"
said the human customer.
(should I have moved this to the main thread now or later?)
Sorry, I actually replied to this in the main thread:


"How about 25?"
You can respond where ever you prefer, guildmaster.
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RoseHeart

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Re: Keyforged Merchants' Guild
« Reply #27 on: November 10, 2023, 11:32:02 am »


"I may have some banjos available next week, at least 2."
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