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Author Topic: Gnome Town Returns [Always Open, Turn 28]  (Read 21366 times)

MonkeyMarkMario

  • Bay Watcher
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Re: Gnome Town Returns [Always Open, Turn 28]
« Reply #585 on: October 26, 2024, 06:57:23 pm »

Research: Organisation

Hoping this helps clear up some of the clutter...
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

m1895

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Re: Gnome Town Returns [Always Open, Turn 28]
« Reply #586 on: October 26, 2024, 10:50:55 pm »

Research: Kiln
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BlackPaladin99

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  • The dark Knight of Eternity
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Re: Gnome Town Returns [Always Open, Turn 28]
« Reply #587 on: October 28, 2024, 07:42:03 pm »

Build mud brick house and assign thinker to it.   
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Gouge out the chainsaw priest's eyes with my thumbs.

King Zultan

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Re: Gnome Town Returns [Always Open, Turn 28]
« Reply #588 on: October 29, 2024, 02:02:11 am »

Gather mud!
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Jilladilla

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Re: Gnome Town Returns [Always Open, Turn 28]
« Reply #589 on: October 31, 2024, 05:56:37 am »

Research: Trapmaking
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Glory to United Forenia!

If you see a 'Nemonole' on the internet elsewhere, it's probably me
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