DF Unity has the console functions (using the ` button) that mimic some of the console stuff one might have done in later T.E.S. games [iirc?], which I find very nice.
https://en.uesp.net/wiki/Daggerfall_Mod:Daggerfall_Unity/Consoleyou can also just open the console in game and type help then scroll through the list of commands, though the link has descriptions of them that make it a little bit easier to learn.
I don't think of it as cheating to sometimes use the console for some things in Daggerfall...
since many of the randomly created dungeons are actually impossible to do certain things in.
(like explore/loot everything, or even find the quest item sometimes. There's an archealogists' guild mod that adds some stuff to help with that sort of thing i think, and i am using that mod, but i still find that i will only spend so many hours searching for something before i'm just like okay `tele2qmarker
But i tend to choose my quests carefully and save/restore rather than "console cheat" maybe half the time,
so the main one i use on occasion is just:
"teleport" [to target of your cursor dot which represents the middle of where you are looking]
more PRO TIPS for DF:Unity1) Save often, save a lot. Save before you do almost anything of consequence.
2) Try not to forget to set up your teleport-to spot somewhere useful (like near where you need to turn in a quest, so you can take more time doing the ones with shorter time limits...
which i have found is much more difficult with the mods i have running that wear out my endurance heavily
upon traveling and even break my wagon, causing me to need to carry several spare parts kits at almost all times if i don't use "fast travel staying at inns", and use player open-world (time accel.) travel.
(main reason for doing so is that you can get places much faster if you are getting really short on a deadline for something, or just for sake of fun realism, exploring, testing your terrain-variation-mod(s) out, or seeking out random encounters in the wild for adventure's sake; i mostly do it to save time though i've apparently got some mod running that makes that time saved quite costly. see below)
The parts kits cost something like 227-300 gold depending on the shop and/or your mercantile skill,
i think it is part of the realistic wagon mod i'm using, which has been good fun (although sometimes i go through 1-2 wagon wheels (parts kits) in less than a day for some reason... not sure yet if it's due to my driving off-road so much or time of year or what.)
As for the travel/riding mod aspects;
You get to choose riding your horse faster by itself, walking or horse-hitched to wagon, and you can leave them around places.
There's even a retrieve wagon command in case of a bug (has happened once when i was force-teleported by an ambush into a dungeon).
And a bag of sugar cubes will summon your horse to you if it is in the same town/area you are (i believe it must be about that close or it doesn't work, but still has been useful on occasion)
3) if you're using the realism type mods i am... you will probably find this stuff out the hard way, but:
A. The food/sleep need can actually kill you if your endurance runs out enough that you start taking hp damage , so you do need to plan a little bit of how you are going to rest... there's camping gear to setup a fire to sleep-well-at (you can use almost any fireplace to get good sleep at as long as it's legal there and no monsters, but you can also sleep with no fire or camping gear and get "enough" sleep).
B. inns are great,
C. Spells, of course, can also convert mana into endurance. (i almost always take the highest intx3 mana character build perk available since it's kind of like why not... the game is bare bones enough without plenty of magic imo.)
D. Food/drink of different types helps you not lose endurance so fast and even gives a small boost, so there's actually a point to paying different amounts for the massive variety of different food items offered at different inns!
D1. Starting with the 1-2 gold cows milk or 3 gold berry juice, 4 gold tea, ale etc, and then 2 gold gruel for breakfast, 1-2 gold for leftovers at the right times of day, but more often things like 6-20+ gold for a nice meal of stuff like sausage, rabbit, stew and other yummy local dishes that seem to change based on general area/nation.