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Author Topic: How does material sharpness actually affect combat effectiveness?  (Read 374 times)

Narrrz

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All metals have a max_edge value,  with an integer above zero indicating that they can make edged weaponry (iirc, it's the fact that obsidian possesses a value for this parameter which allows it to be used to make weaponry).

Candy has a much higher value than other materials, but it's not clear what effect this actually has - or, indeed, if the sharpness of a specific weapon is always the max the material allows, or if it's determined by weapon quality or some other factor.

Does anyone know how sharpness actually works?
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Ziusudra

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Re: How does material sharpness actually affect combat effectiveness?
« Reply #1 on: June 14, 2023, 11:03:40 pm »

https://dwarffortresswiki.org/index.php/Material_science#Attack_Momentum_Costs is correct as far I know, so sharpness and weapon quality are both divisors for the momentum needed.

And, yes a MAX_EDGE above 10000 allows a stone to be used for weapons, https://dwarffortresswiki.org/index.php/Material_definition_token#MAX_EDGE
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