Two years have passed. Gostrim's flaming corpse was extinguished (by designating the pit she was thrown into as a pond), retrieved by a fearless doomed ghoul, resurrected as a doomed ghoul herself, recaptured, and thrown back into her chamber.
Round 2.
Here, a curious demon inspects the area as the last cages are linked up. This time, hopefully I can lure the demons into the diagonal pillars. It's my theory that this will block most of the fire and webbing, giving my zombies the advantage.
Several more of my animal training programs have reached completion. The leftover animals were zombified. This time we have considerably more lethal corpses than before. Giant moose. Giant kestrel. Jabberer. Rutherer. A few miscellaneous zombies. But we also have 38 of the most deadly creature in the world. The dreaded ZOMBIE ECHIDNA. Unkillable by dwarf or demon. All together we have over 500000U of zombies.
Come ON kill each other already. The demons are all hanging out at the top of the hollow spire, about 15z up. I should have pierced up there. Too late now, though.
This is more like it! I threw down a plump helmet man from one of the hatches above, and it got things started. Two tanager fiends have shown up. Giant beakless birds. Their gas does nothing to a zombie.
They go down, but demons take a lot of killing. Even the ones without weapons.
I have 8 kinds of demons. Demons of snow, monsters of embers, steam spirits, gray spirits, and shade ghosts are all pretty harmless. Made of ash and snow, no poisons or weapons. Flame spirits are blobs of fire which can breathe fire and also shoot some kind of superheated poison globs. These killed Gostrim in the initial skirmish. Tanager demons are described above. There are only two left. Then there are the serpent demons. Skinless winged serpents that spit webs. Immensely lethal. There are 18 of them left. One was somehow killed in the first skirmish, possibly by one of the doomed ghouls mixed in with the normal zombies.
Alright then you lazy demons, we can do this the hard way.
I have more disposable dwarves. This time I'll sacrifice my doomed ghoul woodcutter. He has no friends, no family, and no skill outside of woodcutting 1. He can carve his way into the zombie-infested area without provoking the zombies.
Ohoho, they're moving! Apparently I didn't save a screenshot of that. Coming from the lower spire breach too, actually. That might be bad. Flying pathfinding, amirite? I'd show more shots of the action, but it's all miasma, fire, smoke, webs, and dust. Demons are dying with the zombies, though, so it's not as one-sided as before. The game is crawling, and there's nothing I can do to affect the outcome, so I'm just going to walk away and see what happens.
Some time later, the demons and zombies appear to have stopped fighting? A few of the echidna corpses are still being beaten, but no other conflicts are occurring. Demons and zombies are simply sitting right next to each other. Have I created an abomination? There are still too many serpent demons left for me to consider sending in the military. Another bait plump helmet man was swiftly eviscerated. I will attempt to create another corpse bomb. More updates later.