Old DF Enjoyer here, been working on my own projects, Toady being one of my biggest inspirations honestly so figured why not share what I'm doing here!
Actually looking for PlayTesters too to help keep me going!
If you're interested in helping or just want to lurk
here's my Discord I'm setting up for my projects:
https://discord.gg/j5P8F3sFqvWithout further ado,
SPACE MERCATORS
Screenshots (These images at the time of writing are a little dated, but still accurate to current development):
TL;DR of below: 2D, Single player, No Man's Sky with emphasis on a lively competitive and dramatic galaxy, starting as a fledgling mercenary to defining
the fate of the galaxy as a leader of a prominent galactic faction.
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Start out as a fledgling "Space Meractor", a Space Merchant Warrior/Mercenary class, a revered class of space faring fortune seekers
that are the backbone to the Galaxy's economy, infrastructure and ventures.
The foundation of any good Space Mercator is, well, Trade! But you're no mere Trucker, working some measly wage, being a space-faring
pioneer is no cheap task, maintaining your ship, eventually a fleet of ships, if not your own small empire will require lots of capital! Thankfully
there is one major, and honest way to raise your own funds, like navigating a stock market, different star systems have different abundances of
atomic elements! So like in any basic economy environment, buy low from a star system with an excess of an atmoic resource and haul it to
a star system that is particularly strained for that element for maximum profits (As long as that system is developed and civilized, can't sell
pallets of atomic elements to nobody)!
Atomic Elements are the foundational trade goods as in this sci-fi settings of competing galactic faring civilizations Atomic printers are used to
print any materials, goods, equipment and other necessities! But without the base elements you won't be able to print what you need! Hence the
universal demand for galactic elements and the core need for Space Mercators to distribute these resources.
But of course the Galaxy isn't a simple place, There are pirates, hostile factions, frightening creatures and anomalous events that pose threats to any seeking fortune
among the stars... Or perhaps opportunities? Factions vying for control over the galaxy post lucrative contracts to employ Mercators such as yourself
to complete objectives that support their goals whether it be through diplomacy, research, exploration or combat! You may even be tempted to join a faction
and break away from neutrality as if you rise high enough within a faction's ranks, why start your own empire when you can simply take one over!
There will be at least 4 Primary Factions among many procedurally generated minor factions. These 4 Primary factions will include a storyline, unique backgrounds,
relations, goals and desires the player can explore, exploit and influence lest the player be exploited by them! This includes the diverse and resourceful but corruptible Human-led United Terran Colonial Coalition (UTCC), The friendly and innovative but plagued Reptilian-like led Saurian Republic (SR), The industrious and mighty but
brutal Alien Novan Expansionist Federation (NEF), and lastly the Horrific, Parasitic and Numerous Xeno Hivemind which threatens to consume the galaxy. (Plans for a fifth religiously zealous primary faction is on the table).
Aside from each Primary Faction's own unique Home Star System, the whole galaxy is procedurally generated and alive with very active NPCs competing with eachother and the Player to build their own dynasties as well, The player isn't the hero in this world, the player is just one of many and must struggle as much as any other in order to shape the fate of the galaxy, or die and be forgotten like so many others.
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Currently I'm close to a real playable alpha, the game is playable as-is but is still very much in its infancy and hope you will join to help playtest! I'm largely focusing on
new features and giving more and more depth to the systems already implemented, but with that will come bugs and possibly great idea that I might miss on making by myself!
Thanks,
Fawhxl