agree with all the responses re: warhammer's edginess, as well as the interesting perspectives on "the goblin's" place within fantasy. I think it's a worthy discussion as we approach a new DF version, which will no doubt result in a boom of modding and thus a boom in further re-definitions of fantasy races.
We will likely encounter the hard limits of DF's modding, restricting the community according to the design of the software, and this will also result in further reflection of what it means to define an interesting species / race / civilization.
A lot of interesting back and forth has been done in recent years regarding bioessentialism in games, particularly in DnD. Much of the argument revolves around a supposedly self-evident point: that these things are pure fantasy, and as such they should not be affected by the so-called "real world". aka dont bring your politics into my creations.
I kind of agree, in that I think you should never censor anything, ever. but this fantasy is always derived from the experiences of real people . . . even if your entire ecosystem of inspiration was the novels of Tolkien and the various resulting realities, you must admit Tolkien was reacting to his own experience with the fantasies previous to him. and so on and so on.
it would be somewhat irrational to suggest a humanoid race with a generic intelligence and form would be absolutely
evil. DF does this, with the various raw tags that determine a civilization's predisposition towards torture, cannibalism, etc. But this system allows for variance, and the raws themselves allow for user input, which are things that OP seems to want to redefine according to preconceived notions of goblin-ness.
trust me, yeah, im not saying goblins shouldn't be inherently evil.. thats your choice ultimately. but give the individual goblin agency for gods sake! DF lets this happen and I have always had a fondness for the fact you can have goblins join other civilizations, and vice versa with dwarves turning coat to work for the dark pits.
so ultimately I don't want to shut down OP. any view of fantasy is valid, but you cannot deny that certain views reflect your own preconceived notions. sometimes, you can pin a writer down simply by the way they describe a scene... so much is revealed by the words as written... this is how writing works. I like to pick and poke at other's fantasy if only to improve their own understanding of the world they define. and I'm not afraid to judge someone for their inability to write genuine agency into their stories.
similarly, I judge you for your DF playstyle
I think it was my third dwarf fortress world I had goblins who had been alive for 800+ years! I thought it was wild and some of them made good foes for pillaging and conquering!
Most though didn't really develop unique skills
The World of Bones has a goblin queen who took over one of the dwarven civs, some 500 years previous, in a rather surprising coup. This is a profound notion to me: imagine if -insert despised political leader here- was immortal and never let go of power. Damn.