Right, i made a small embark yesterday and continued today. What was a small thriving fort turned into a horror story. It begun in the 2nd year of the fortress, i had build a small keep around the entrance and had planned out a 2nd floor. As it was being build i noticed snow and a dark red liquid which i had mistaken for blood but turned out to be malodorous slush. Realised that on embark i must have picked a evil biome and thought nothing of it. The slush seemed like it didnt do anything.
As the willow 2nd flood is being built i check on the dwarves and see that he is blind and heavily bruised all other. Then his foot mangles.
Wierd i check another dwarf, blind and mangled. See multiple bruised and mangle injuries. Start to build orders for a hospital and cancel construction. It was too late, items were coating in the stuff. Then the giant porcupine came, Beachfathers the Equivalent Famine.
It was agitated by the slush and killed seven managled dwarves before another dwarf locked it into a room. The military were all bruised and mangled. Must of been a horror site to the humans stationed there.
The some horses got agitated and killed most of the dwarves. Just a sole survivor who was slowly exposed to the malodorous slush. He practical melted as he was slowly mangled away.
Now all i have is a fort of 5 humans who are monster slayers. What should i do with this fort?. Whilst horrifying, the slush is an effective weapon against anything exposed to it. The humans have an stockpile of food from the dwarves so will survive a long enough to become citizens.