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Author Topic: BP token [SEPERATES_ON_DECOMPOSITION]  (Read 632 times)

FantasticDorf

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BP token [SEPERATES_ON_DECOMPOSITION]
« on: July 12, 2021, 12:21:28 pm »

A body (no pun intended) of anecdotal evidence dating back to the infamous Merperson massacre dictates the direct connection of the skull, neck and upper body being a impediment in the collection of egible trophy bones/skulls or just the general decomposition of corpses. So my thread and proposed token today seeks to amend this quickly.

Code: ("Exerpt of body_default") [Select]
[BODY:HUMANOID_NECK]

[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER][SEPERATES_ON_DECOMPOSITION:NK]
[DEFAULT_RELSIZE:1000]

[BP:NK:neck:STP][CON:UB][CATEGORY:NECK][SEPERATES_ON_DECOMPOSITION:HD]
[DEFAULT_RELSIZE:150]

[BP:HD:head:STP][CON:NK][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]

Enclosed example would be the token working, it bisects the body from the neck outwardly from the chest, and then the neck when in skeletal stage 2 would remove the skull allowing each body-part to be collectible for its materials. This can of course be extended to a ripple effect to loosen all of a body's limbs, or if more detail has been added, more gruesome details like eyeballs falling out of the skull in a preceeding decay level 1 (miasma, rotting, gross).

I couldn't possibly say how this affects zombies, but it could be used for marking especially vunerable joints, and making them overall less whole as vessels long-term unless necromancy and the elements can styme the advancement of decomposition. Simply removing a zombies tissues with intense heat/vapours or bodily destruction would break and exaggerate, as vitals like the head drop off with exposure.
  • Skeletons for example would probably be bound with sterner stuff with a magic to outright prevent the automatic process of falling apart, being all exposed if not under layers of armor but still be very vunerable to vital blows, even if with the relentlessness of being undead. When that protection is took off with maybe a uttered spell like "turn undead" they'd instantly fall apart into bits.
This is important because without this breakage, bodies remain for much longer than they're intended to, being skeletal and forcibly welding the neck-spine together with the skull as all one skeleton is only functional while the creature is alive. The much uglier alternative is putting a rottable muscle material between each stop-gap for decay level 2, and i personally think this is a more articulate that'd only mean updating a handful of body designs rather than retro-refitting every BP out there and not disturbing the overall bone structure of creatures.
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