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Author Topic: Can You Create A Character That Takes Pleasure From Killing ABSOLUTELY ANYTHING?  (Read 718 times)

rico6822

  • Bay Watcher
  • Constantly fails to become elephant man.
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No matter how hard I try to create a human character that is supposted to take pleasure from killing neutral sentient beings, allies or even own spouse he feels nothing upon slaying bandits. He even "doesn't really care about anything anymore" after that but I can tolerate additional stress resistance like that. I always play as outsider. I gave him maximum cruelty and discord but it gave me nothing, expect that arguing about values reduces stress half as well as drinking alcohol as an alcoholic.
« Last Edit: January 26, 2021, 05:16:30 pm by rico6822 »
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Does anybody know how to become an elephant man in adventure mode? I literally did all advanced world settings possible to increase chances.

Demandro

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You can try that's for sure...
Just make a total a-hole who absolutely despise friendship, family, harmony, peace, nature, e.t.c. and who values martial skill, who is easily angered, easily hates, loves to brawl and is completely fearless. Didn't work? Then add even more negative/fighting associated personality.
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I bet even Armok can't make and anvil without having one already, the true god is Anvil, and Armok is just a mere pawn in it's wicked game, a slave whose sole purpose is to make and destroy worlds for his superiors amusement...
EDIT: Forget the anvil, you can't mine ore without pickaxe therefore you can't make neither anvil or pickaxe.

rico6822

  • Bay Watcher
  • Constantly fails to become elephant man.
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You can try that's for sure...
Just make a total a-hole who absolutely despise friendship, family, harmony, peace, nature, e.t.c. and who values martial skill, who is easily angered, easily hates, loves to brawl and is completely fearless. Didn't work? Then add even more negative/fighting associated personality.

Aren't hatred and anger raising stress?
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Does anybody know how to become an elephant man in adventure mode? I literally did all advanced world settings possible to increase chances.

Shonai_Dweller

  • Bay Watcher
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You can try that's for sure...
Just make a total a-hole who absolutely despise friendship, family, harmony, peace, nature, e.t.c. and who values martial skill, who is easily angered, easily hates, loves to brawl and is completely fearless. Didn't work? Then add even more negative/fighting associated personality.

Aren't hatred and anger raising stress?
Anger prone critters get happy thoughts from brawling and also from being attacked. Might balance out. Maybe.
If you're going to mod in a race and are worried about stress, just make them incredibly resistant to stress.
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A_Curious_Cat

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You can try that's for sure...
Just make a total a-hole who absolutely despise friendship, family, harmony, peace, nature, e.t.c. and who values martial skill, who is easily angered, easily hates, loves to brawl and is completely fearless. Didn't work? Then add even more negative/fighting associated personality.

Aren't hatred and anger raising stress?
Anger prone critters get happy thoughts from brawling and also from being attacked. Might balance out. Maybe.
If you're going to mod in a race and are worried about stress, just make them incredibly resistant to stress.

I think he wants to make a Champion of Armok.  So he probably wants advice on making an adventurer.

Blood for The Blood God!
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Really hoping somebody puts this in their signature.

Shonai_Dweller

  • Bay Watcher
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You can try that's for sure...
Just make a total a-hole who absolutely despise friendship, family, harmony, peace, nature, e.t.c. and who values martial skill, who is easily angered, easily hates, loves to brawl and is completely fearless. Didn't work? Then add even more negative/fighting associated personality.

Aren't hatred and anger raising stress?
Anger prone critters get happy thoughts from brawling and also from being attacked. Might balance out. Maybe.
If you're going to mod in a race and are worried about stress, just make them incredibly resistant to stress.

I think he wants to make a Champion of Armok.  So he probably wants advice on making an adventurer.

Blood for The Blood God!
Then stress is irrelevant. Adventurers don't suffer stress.
--
Hmm. Or maybe you do have to worry about it now that they're in parties.
« Last Edit: January 28, 2021, 12:41:08 am by Shonai_Dweller »
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